Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
7
 
Intelligence
6
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
10%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
36
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
35
 
Lockpick
30
 
Medicine
39
 
Melee Weapons
18
 
Repair
55
 
Science
40
 
Small Guns
44
 
Sneak
16
 
Speech
60
 
Unarmed
16
 
Ant Might
Educated
Gun Nut (2)
Scoundrel (2)
Toughness
Level 1
ST 5 PE 5 EN 5 CH 7 IN 6 AG 5 LK 7
Repair, Speech, and Explosives
Level 2
Small Guns +4 (25), Lockpick +1 (17), Repair +2 (40), Barter +5 (25), Science +2 (20), Medicine +2 (20)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +4 (34), Lockpick +8 (25), Explosives +4 (35)
Gun Nut
Ant Might
Level 4
Small Guns +1 (35), Speech +5 (45), Science +10 (30)
Scoundrel
Level 5
Lockpick +5 (30), Speech +5 (50), Barter +1 (31), Science +5 (35)
Educated
Level 6
Small Guns +9 (44), Repair +5 (50), Medicine +5 (35)
Scoundrel
Level 7
Speech +5 (60), Repair +5 (55), Science +5 (40), Medicine +4 (39)
Toughness
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