Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Auto Expert
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Cyborg
Daddy's Boy/Girl
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Lead Belly
Little Leaguer
Ninja
Pitt Fighter
Quantum Chemist
Rad Resistance
Robotics Expert
Scrounger
Size Matters (2)
Strong Back
Tag!
Thief
Toughness
Level 1
ST 10 PE 4 EN 5 CH 1 IN 10 AG 5 LK 5
Barter, Speech, and Explosives
Bobblehead (Medicine)
Level 2
Sneak +15 (30), Melee Weapons +5 (35)
Little Leaguer
Level 3
Lockpick +20 (38)
Thief
Level 4
Small Guns +10 (25), Melee Weapons +10 (45)
Educated
Level 5
Sneak +15 (50), Barter +3 (25), Melee Weapons +5 (50)
Gun Nut
Level 6
Lockpick +12 (50), Unarmed +6 (21), Science +5 (30)
Gun Nut
Level 7
Small Guns +10 (50), Speech +3 (25), Repair +10 (50)
Gun Nut
Level 8
Explosives +8 (41), Medicine +15 (50)
Size Matters
Level 9
Energy Weapons +14 (27), Explosives +9 (50)
Size Matters
Level 10
Energy Weapons +23 (50)
Toughness
Level 11
Barter +18 (43), Big Guns +5 (50)
Strong Back
Level 12
Unarmed +23 (44)
Scrounger
Level 13
Unarmed +6 (50), Speech +10 (35), Barter +7 (50)
Comprehension
Level 14
Speech +15 (50), Science +8 (38)
Adamantium Skeleton
Level 15
Sneak +5 (55), Energy Weapons +1 (51), Science +12 (50), Melee Weapons +5 (55)
Bloody Mess
Level 16
Sneak +5 (60), Energy Weapons +9 (60), Repair +4 (54), Melee Weapons +5 (60)
Tag! (Lockpick)
Level 17
Repair +6 (60), Science +10 (65), Medicine +7 (62)
Daddy's Boy/Girl (Lockpick)
Level 18
Small Guns +10 (60), Energy Weapons +5 (65), Melee Weapons +5 (65), Medicine +3 (65)
Concentrated Fire (Lockpick)
Level 19
Sneak +5 (65), Small Guns +5 (65), Unarmed +10 (60), Barter +3 (53)
Cyborg (Lockpick)
Level 20
Unarmed +10 (70), Speech +13 (63)
Grim Reaper's Sprint (Lockpick)
Level 21
Sneak +8 (73), Melee Weapons +15 (80)
Finesse (Lockpick)
Level 22
Sneak +7 (80), Barter +16 (69)
Ninja (Lockpick)
Level 23
Explosives +23 (73)
Entomologist (Lockpick)
Level 24
Big Guns +23 (73)
Gunslinger (Lockpick)
Level 25
Small Guns +5 (70), Lockpick +5 (70), Speech +2 (65), Repair +5 (65), Barter +1 (70), Science +5 (70)
Quantum Chemist (Lockpick)
Level 26
Lockpick +2 (72), Speech +5 (70), Repair +7 (72), Barter +2 (72), Medicine +7 (72)
Robotics Expert (Lockpick)
Level 27
Small Guns +4 (74), Lockpick +2 (74), Unarmed +2 (72), Speech +3 (73), Repair +2 (74), Explosives +1 (74), Barter +2 (74), Science +4 (74), Medicine +2 (74), Big Guns +1 (74)
Lead Belly (Lockpick)
Level 28
Small Guns +2 (76), Energy Weapons +1 (76), Lockpick +2 (76), Unarmed +3 (75), Speech +3 (76), Repair +2 (76), Explosives +2 (76), Barter +2 (76), Science +2 (76), Medicine +2 (76), Big Guns +2 (76)
Rad Resistance (Lockpick)
Level 29
Small Guns +2 (78), Energy Weapons +2 (78), Lockpick +2 (78), Unarmed +3 (78), Speech +2 (78), Repair +2 (78), Explosives +2 (78), Barter +2 (78), Science +2 (78), Medicine +2 (78), Big Guns +2 (78)
Commando (Lockpick)
Level 30
Small Guns +1 (89), Unarmed +2 (90), Repair +10 (90), Melee Weapons +8 (90), Big Guns +2 (90)
Almost Perfect (Lockpick)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Strength)
Bobblehead (Luck)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Repair)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Bobblehead (Small Guns)
Bobblehead (Science)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Bobblehead (Melee Weapons)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Bobblehead (Explosives)
Pitt Fighter
Booster Shot
Auto Expert
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