Strength
5
 
Perception
7
 
Endurance
3
 
Charisma
5
 
Intelligence
6
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
15
 
Big Guns
26
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
19
 
Medicine
17
 
Melee Weapons
15
 
Repair
32
 
Science
17
 
Small Guns
23
 
Sneak
23
 
Speech
15
 
Unarmed
11
 
Level 1
ST 5 PE 7 EN 3 CH 5 IN 6 AG 9 LK 5
Repair, Explosives, and Big Guns
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