Level 1
ST 8 PE 1 EN 8 CH 7 IN 7 AG 8 LK 1
Lockpick, Unarmed, and Melee Weapons
Level 2
Small Guns +1 (20), Lockpick +3 (23), Unarmed +2 (36), Speech +2 (19), Repair +1 (18), Explosives +2 (12), Melee Weapons +2 (41), Medicine +4 (21)
Little Leaguer
Level 3
Sneak +1 (20), Energy Weapons +3 (8), Lockpick +2 (25), Speech +2 (21), Repair +2 (25), Explosives +2 (14), Barter +1 (18), Medicine +3 (24), Big Guns +1 (20)
Gun Nut
Bobblehead (Strength)
Level 4
Energy Weapons +2 (10), Lockpick +2 (27), Repair +2 (27), Explosives +1 (15), Science +4 (21), Medicine +6 (30)
Educated
Level 5
Small Guns +1 (26), Energy Weapons +1 (11), Lockpick +2 (29), Unarmed +2 (38), Speech +3 (24), Repair +2 (29), Barter +2 (20), Science +3 (24), Melee Weapons +2 (45), Medicine +2 (32)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (34)
Guns and Bullets => Small Guns +2 (28)
Tumblers Today => Lockpick +2 (31)
Level 6
Small Guns +2 (30), Energy Weapons +2 (13), Lockpick +1 (32), Unarmed +2 (40), Speech +1 (25), Repair +2 (31), Explosives +2 (17), Science +1 (25), Melee Weapons +2 (47), Medicine +2 (36), Big Guns +3 (23)
Iron Fist
Level 7
Energy Weapons +2 (15), Lockpick +2 (34), Unarmed +2 (42), Speech +2 (27), Repair +2 (33), Explosives +3 (20), Science +2 (27), Melee Weapons +1 (48), Medicine +2 (38), Big Guns +2 (25)
Toughness
Level 8
Energy Weapons +2 (17), Lockpick +3 (37), Speech +2 (29), Repair +1 (34), Barter +2 (22), Science +3 (30), Melee Weapons +2 (50), Medicine +3 (41), Big Guns +2 (27)
Strong Back
Bobblehead (Medicine)
D.C. Journal of Internal Medicine => Medicine +2 (53)
Pugilism Illustrated => Unarmed +2 (44)
Tumblers Today => Lockpick +2 (39)
Grognak the Barbarian => Melee Weapons +2 (52)
Duck and Cover! => Explosives +2 (22)
Dean's Electronics => Repair +2 (36)
Big Book of Science => Science +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (22)
D.C. Journal of Internal Medicine => Medicine +2 (55)
Guns and Bullets => Small Guns +2 (32)
Lying, Congressional Style => Speech +2 (31)
Nikola Tesla and You => Energy Weapons +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Level 9
Sneak +2 (24), Small Guns +3 (35), Energy Weapons +1 (20), Lockpick +3 (42), Repair +5 (41), Explosives +2 (24), Science +3 (35), Melee Weapons +1 (53)
Iron Fist
Ant Might
Level 10
Sneak +2 (26), Energy Weapons +2 (22), Lockpick +2 (44), Speech +2 (33), Repair +2 (43), Explosives +3 (27), Barter +3 (27), Science +2 (37), Big Guns +2 (29)
Iron Fist
Bobblehead (Repair)
Big Book of Science => Science +2 (39)
Pugilism Illustrated => Unarmed +2 (46)
Dean's Electronics => Repair +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (28)
Tumblers Today => Lockpick +2 (46)
Guns and Bullets => Small Guns +2 (37)
Big Book of Science => Science +2 (41)
Level 11
Energy Weapons +3 (25), Lockpick +2 (48), Unarmed +4 (50), Speech +2 (35), Barter +1 (28), Science +4 (45), Melee Weapons +2 (57), Medicine +2 (61)
Commando
Level 12
Energy Weapons +4 (29), Lockpick +2 (50), Unarmed +3 (53), Speech +3 (38), Barter +2 (30), Medicine +2 (63), Big Guns +4 (33)
Fast Metabolism
Level 13
Small Guns +3 (40), Energy Weapons +1 (30), Lockpick +2 (52), Unarmed +2 (55), Speech +2 (40), Explosives +2 (29), Barter +2 (32), Melee Weapons +1 (58), Medicine +2 (65), Big Guns +3 (36)
Life Giver
Level 14
Small Guns +3 (43), Energy Weapons +3 (33), Lockpick +2 (54), Unarmed +1 (56), Repair +1 (56), Science +3 (48), Melee Weapons +2 (60), Medicine +2 (67), Big Guns +3 (39)
Adamantium Skeleton
Level 15
Energy Weapons +2 (35), Speech +5 (45), Explosives +5 (34), Barter +2 (34), Science +2 (50), Melee Weapons +2 (62), Medicine +2 (69)
Robotics Expert
Level 16
Sneak +2 (30), Small Guns +2 (45), Lockpick +2 (56), Unarmed +2 (58), Speech +3 (48), Repair +2 (58), Explosives +2 (36), Barter +2 (36), Melee Weapons +2 (64), Medicine +1 (70)
Action Boy/Girl
Level 17
Small Guns +1 (46), Energy Weapons +2 (37), Lockpick +4 (60), Unarmed +2 (60), Repair +2 (60), Explosives +2 (38), Science +1 (51), Medicine +3 (73), Big Guns +3 (57)
Size Matters
Level 18
Small Guns +4 (50), Lockpick +2 (62), Speech +2 (50), Repair +2 (62), Explosives +2 (40), Science +2 (53), Melee Weapons +2 (66), Medicine +2 (75), Big Guns +2 (59)
Chemist
Tumblers Today => Lockpick +2 (64)
Big Book of Science => Science +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
Guns and Bullets => Small Guns +2 (52)
Lying, Congressional Style => Speech +2 (52)
Duck and Cover! => Explosives +2 (42)
Dean's Electronics => Repair +2 (64)
Level 19
Small Guns +3 (55), Energy Weapons +3 (55), Lockpick +1 (65), Unarmed +6 (66), Speech +2 (54), Repair +1 (65), Science +2 (57), Medicine +1 (80), Big Guns +1 (60)
Tag! (Energy Weapons)
Level 20
Small Guns +1 (56), Energy Weapons +3 (58), Lockpick +2 (67), Unarmed +4 (70), Speech +2 (56), Explosives +1 (43), Science +3 (60), Melee Weapons +4 (70)
Paralyzing Palm
Bobblehead (Lockpick)
Bobblehead (Barter)
Level 21
Small Guns +5 (61), Energy Weapons +2 (60), Lockpick +1 (78), Speech +4 (60), Repair +3 (68), Science +2 (62), Big Guns +3 (63)
Grim Reaper's Sprint
Level 22
Small Guns +3 (64), Energy Weapons +4 (74), Lockpick +2 (80), Speech +5 (65), Repair +2 (70), Science +3 (65), Big Guns +1 (64)
Cyborg
Big Book of Science => Science +2 (67)
Dean's Electronics => Repair +2 (72)
Nikola Tesla and You => Energy Weapons +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
Tumblers Today => Lockpick +2 (82)
Lying, Congressional Style => Speech +2 (67)
Guns and Bullets => Small Guns +2 (66)
Big Book of Science => Science +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
Big Book of Science => Science +2 (71)
Duck and Cover! => Explosives +2 (45)
Lying, Congressional Style => Speech +2 (69)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Level 23
Small Guns +4 (70), Unarmed +5 (75), Speech +1 (70), Science +1 (72), Melee Weapons +2 (72), Medicine +1 (85), Big Guns +6 (74)
Chem Resistant
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Level 24
Unarmed +3 (78), Speech +2 (72), Repair +4 (82), Explosives +3 (53), Science +2 (86), Melee Weapons +3 (80), Medicine +2 (89), Big Guns +2 (76)
Little Leaguer
Level 25
Energy Weapons +4 (80), Unarmed +3 (81), Speech +5 (77), Repair +2 (84), Melee Weapons +4 (89), Medicine +1 (90), Big Guns +2 (78)
Little Leaguer
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Explosives)
Bobblehead (Speech)
Level 26
Small Guns +3 (85), Energy Weapons +2 (84), Lockpick +4 (92), Unarmed +2 (85), Speech +1 (90), Repair +1 (85), Science +4 (90), Big Guns +4 (84)
Nerves of Steel
Level 27
Small Guns +1 (86), Energy Weapons +2 (86), Unarmed +3 (88), Speech +2 (92), Repair +3 (88), Barter +2 (54), Melee Weapons +3 (92), Medicine +3 (98), Big Guns +2 (86)
Daddy's Boy/Girl
Paradise Lost => Speech +2 (94)
Big Book of Science => Science +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Guns and Bullets => Small Guns +2 (88)
Nikola Tesla and You => Energy Weapons +2 (88)
Lying, Congressional Style => Speech +2 (96)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Guns and Bullets => Small Guns +2 (90)
Pugilism Illustrated => Unarmed +2 (90)
Big Book of Science => Science +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
Pugilism Illustrated => Unarmed +2 (94)
Tumblers Today => Lockpick +2 (98)
Big Book of Science => Science +2 (100)
Duck and Cover! => Explosives +2 (72)
Guns and Bullets => Small Guns +2 (92)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (98)
Grognak the Barbarian => Melee Weapons +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Big Book of Science => Science +2 (100)
Duck and Cover! => Explosives +2 (74)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Tumblers Today => Lockpick +2 (100)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (92)
Grognak the Barbarian => Melee Weapons +2 (96)
Guns and Bullets => Small Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Duck and Cover! => Explosives +2 (76)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Level 28
Small Guns +2 (96), Unarmed +2 (100), Repair +3 (95), Explosives +4 (80), Barter +8 (64), Melee Weapons +2 (98)
Party Boy/Girl
Level 29
Small Guns +2 (98), Repair +3 (98), Explosives +10 (90), Barter +4 (68), Melee Weapons +2 (100)
Ninja
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Duck and Cover! => Explosives +2 (92)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Level 30
Sneak +12 (100), Barter +9 (95)
Pyromaniac
Wired Reflexes
Superior Defender
Power Armor Training