Strength
4
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
12
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
12
 
Repair
35
 
Science
35
 
Small Guns
18
 
Sneak
18
 
Speech
12
 
Unarmed
14
 
Level 1
ST 4 PE 8 EN 5 CH 4 IN 8 AG 7 LK 4
Repair, Science, and Lockpick
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