Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
70
 
Big Guns
70
 
Energy Weapons
70
 
Explosives
90
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
92
 
Repair
85
 
Science
100
 
Small Guns
70
 
Sneak
100
 
Speech
86
 
Unarmed
70
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Chemist
Child at Heart
Commando
Comprehension
Covert Ops
Cyborg
Demolition Expert (3)
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Lady Killer/Black Widow
Lawbringer
Ninja
Pyromaniac
Quantum Chemist
Rad Resistance
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 6 EN 6 CH 5 IN 6 AG 6 LK 6
Lockpick, Repair, and Medicine
Bobblehead (Medicine)
Level 2
Explosives +8 (25), Medicine +8 (50)
Lady Killer/Black Widow
Level 3
Explosives +16 (41)
Intense Training (CH)
Level 4
Explosives +16 (57)
Educated
Level 5
Explosives +3 (60), Science +16 (33)
Comprehension
Level 6
Science +19 (52)
Child at Heart
Level 7
Sneak +11 (28), Science +8 (60)
Toughness
Level 8
Sneak +19 (47)
Strong Back
Level 9
Sneak +19 (66)
Rad Resistance
Level 10
Sneak +14 (80), Melee Weapons +5 (20)
Finesse
Level 11
Melee Weapons +19 (39)
Bloody Mess
Bobblehead (Melee Weapons)
Level 12
Melee Weapons +19 (68)
Commando
Level 13
Energy Weapons +1 (18), Barter +3 (20), Melee Weapons +12 (80), Big Guns +3 (20)
Sniper
Level 14
Small Guns +3 (20), Energy Weapons +2 (30), Unarmed +1 (18), Speech +3 (20), Medicine +10 (60)
Cyborg
Level 15
Lockpick +9 (41), Barter +5 (25), Big Guns +5 (25)
Chemist
Level 16
Lockpick +9 (50), Unarmed +10 (28)
Action Boy/Girl
Covert Ops
Ant Might
Level 17
Small Guns +2 (25), Unarmed +2 (30), Repair +5 (37), Barter +5 (30), Big Guns +5 (30)
Adamantium Skeleton
Level 18
Speech +6 (26), Repair +13 (50)
Better Criticals
Level 19
Speech +19 (45)
Pyromaniac
Level 20
Small Guns +14 (39), Speech +5 (50)
Grim Reaper's Sprint
Level 21
Small Guns +11 (50), Big Guns +8 (38)
Lawbringer
Level 22
Barter +17 (47), Big Guns +2 (40)
Fast Metabolism
Level 23
Barter +3 (50), Science +7 (70), Big Guns +9 (49)
Quantum Chemist
Level 24
Energy Weapons +18 (48), Big Guns +1 (50)
Ninja
Level 25
Energy Weapons +2 (50), Unarmed +17 (47)
Gunslinger
Level 26
Lockpick +16 (69), Unarmed +3 (50)
Entomologist
Level 27
Lockpick +14 (83), Science +5 (75)
Demolition Expert
Level 28
Lockpick +7 (90), Repair +12 (62)
Demolition Expert
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Level 29
Speech +16 (76), Repair +3 (75)
Demolition Expert
Level 30
Sneak +2 (100), Explosives +10 (88), Science +7 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Perception)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
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