Strength
6
 
Perception
8
 
Endurance
8
 
Charisma
5
 
Intelligence
8
 
Agility
2
 
Luck
3
 
Action Points
69
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
14
 
Big Guns
35
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
16
 
Repair
20
 
Science
20
 
Small Guns
8
 
Sneak
8
 
Speech
14
 
Unarmed
20
 
Level 1
ST 6 PE 8 EN 8 CH 5 IN 8 AG 2 LK 3
Big Guns, Explosives, and Energy Weapons
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