Strength
8
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
6
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
8
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
40
 
Medicine
18
 
Melee Weapons
22
 
Repair
35
 
Science
18
 
Small Guns
40
 
Sneak
20
 
Speech
23
 
Unarmed
20
 
Intense Training
Swift Learner
Wired Reflexes
Level 1
ST 8 PE 5 EN 7 CH 1 IN 5 AG 7 LK 7
Lockpick, Speech, and Small Guns
Level 2
Small Guns +3 (38), Lockpick +6 (37), Repair +6 (24)
Intense Training (IN)
Level 3
Small Guns +2 (40), Lockpick +3 (40), Repair +11 (35)
Swift Learner
Wired Reflexes
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