Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
11
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
45
 
Medicine
17
 
Melee Weapons
19
 
Repair
55
 
Science
17
 
Small Guns
52
 
Sneak
19
 
Speech
11
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 6 PE 7 EN 5 CH 3 IN 6 AG 7 LK 6
Small Guns, Repair, and Lockpick
Bobblehead (Strength)
Level 2
Small Guns +2 (41), Lockpick +6 (40), Repair +8 (45)
Gun Nut
Level 3
Small Guns +6 (52), Lockpick +5 (45), Repair +5 (55)
Gun Nut
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