Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
9
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
15
 
Repair
47
 
Science
23
 
Small Guns
37
 
Sneak
17
 
Speech
24
 
Unarmed
17
 
Gun Nut
Level 1
ST 5 PE 6 EN 6 CH 2 IN 9 AG 6 LK 6
Speech, Small Guns, and Lockpick
Level 2
Repair +19 (47)
Gun Nut
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