Strength
6
 
Perception
6
 
Endurance
4
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
13
 
Big Guns
13
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
19
 
Melee Weapons
17
 
Repair
34
 
Science
19
 
Small Guns
19
 
Sneak
19
 
Speech
13
 
Unarmed
13
 
Level 1
ST 6 PE 6 EN 4 CH 4 IN 7 AG 7 LK 6
Energy Weapons, Lockpick, and Repair
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