Strength
7
 
Perception
5
 
Endurance
8
 
Charisma
3
 
Intelligence
7
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
12
 
Big Guns
40
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
22
 
Medicine
20
 
Melee Weapons
20
 
Repair
40
 
Science
20
 
Small Guns
12
 
Sneak
12
 
Speech
12
 
Unarmed
40
 
Swift Learner
Level 1
ST 7 PE 5 EN 8 CH 3 IN 7 AG 3 LK 7
Repair, Unarmed, and Big Guns
Level 2
Lockpick +6 (22), Unarmed +3 (40), Repair +5 (40), Big Guns +3 (40)
Swift Learner
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