Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
260
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
380
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
40
 
Big Guns
17
 
Energy Weapons
60
 
Explosives
40
 
Lockpick
56
 
Medicine
69
 
Melee Weapons
19
 
Repair
55
 
Science
75
 
Small Guns
60
 
Sneak
68
 
Speech
27
 
Unarmed
32
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Finesse
Gunslinger
Hematophage
Iron Fist
Lady Killer/Black Widow
Robotics Expert
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Repair, Lockpick, and Small Guns
Level 2
Sneak +1 (20), Lockpick +18 (50)
Lady Killer/Black Widow
Level 3
Sneak +1 (21), Small Guns +16 (50), Science +2 (25)
Swift Learner
Level 4
Sneak +16 (37), Medicine +3 (26)
Comprehension
Tales of a Junktown Jerky Vendor => Barter +2 (9)
Guns and Bullets => Small Guns +2 (52)
Grognak the Barbarian => Melee Weapons +2 (17)
Level 5
Sneak +1 (38), Repair +1 (39), Science +15 (40), Medicine +2 (28)
Iron Fist
Ant Might
Big Book of Science => Science +2 (42)
Level 6
Sneak +6 (44), Repair +5 (44), Science +8 (50)
Toughness
Tumblers Today => Lockpick +2 (52)
Hematophage
Level 7
Sneak +6 (50), Repair +6 (50), Medicine +7 (35)
Gunslinger
Tumblers Today => Lockpick +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
Lying, Congressional Style => Speech +2 (9)
Level 8
Barter +8 (17), Medicine +11 (50)
Commando
Duck and Cover! => Explosives +2 (19)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Level 9
Explosives +19 (38)
Strong Back
Level 10
Speech +14 (23), Repair +5 (55)
Finesse
Level 11
Sneak +2 (54), Small Guns +3 (55), Speech +4 (27), Explosives +2 (40), Medicine +8 (60)
Bloody Mess
Level 12
Sneak +4 (58), Small Guns +3 (58), Barter +12 (29)
Sniper
Level 13
Barter +11 (40), Science +6 (56), Medicine +2 (62)
Silent Running
Level 14
Science +19 (75)
Cyborg
Level 15
Energy Weapons +10 (37), Lockpick +2 (56), Medicine +7 (69)
Robotics Expert
Level 16
Energy Weapons +19 (56)
Action Boy/Girl
Level 17
Energy Weapons +4 (60), Unarmed +15 (32)
Better Criticals
Guns and Bullets => Small Guns +2 (60)
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