Strength
1
 
Perception
8
 
Endurance
1
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
0.5
 
Skill Points
23
 
Barter
15
 
Big Guns
9
 
Energy Weapons
35
 
Explosives
23
 
Lockpick
50
 
Medicine
35
 
Melee Weapons
9
 
Repair
28
 
Science
50
 
Small Guns
21
 
Sneak
50
 
Speech
20
 
Unarmed
9
 
Educated
Swift Learner (2)
Level 1
ST 1 PE 8 EN 1 CH 4 IN 10 AG 7 LK 9
Lockpick, Science, and Sneak
Level 2
Sneak +4 (40), Energy Weapons +2 (25), Lockpick +2 (40), Speech +5 (20), Repair +1 (28), Science +3 (45), Medicine +3 (30)
Swift Learner
Level 3
Energy Weapons +5 (30), Lockpick +10 (50), Science +5 (50)
Swift Learner
Level 4
Sneak +10 (50), Energy Weapons +5 (35), Medicine +5 (35)
Educated
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