Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
9
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
18
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
24
 
Melee Weapons
12
 
Repair
39
 
Science
24
 
Small Guns
27
 
Sneak
12
 
Speech
18
 
Unarmed
16
 
Level 1
ST 3 PE 7 EN 5 CH 6 IN 9 AG 3 LK 7
Small Guns, Lockpick, and Repair
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