Level 1
ST 1 PE 6 EN 7 CH 1 IN 9 AG 8 LK 8
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +3 (25), Small Guns +3 (40), Lockpick +2 (35), Speech +2 (10), Repair +3 (42), Explosives +2 (20), Science +1 (25), Melee Weapons +2 (10), Medicine +1 (35)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Small Guns +5 (45), Lockpick +3 (40), Repair +6 (50), Science +3 (30), Medicine +3 (40)
Intense Training (PE)
Level 4
Small Guns +5 (50), Lockpick +10 (50), Repair +5 (55)
Educated
Level 5
Repair +3 (58), Science +20 (50)
Comprehension
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (27)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Dean's Electronics => Repair +2 (60)
Duck and Cover! => Explosives +2 (24)
Grognak the Barbarian => Melee Weapons +2 (12)
Grognak the Barbarian => Melee Weapons +2 (14)
Lying, Congressional Style => Speech +2 (12)
Guns and Bullets => Small Guns +2 (52)
Lying, Congressional Style => Speech +2 (14)
Nikola Tesla and You => Energy Weapons +2 (22)
Pugilism Illustrated => Unarmed +2 (22)
Pugilism Illustrated => Unarmed +2 (24)
Tales of a Junktown Jerky Vendor => Barter +2 (10)
Tales of a Junktown Jerky Vendor => Barter +2 (12)
Tumblers Today => Lockpick +2 (52)
Level 6
Small Guns +3 (55), Lockpick +3 (55), Science +3 (55), Melee Weapons +6 (20), Medicine +8 (50)
Bloody Mess
Bobblehead (Strength)
Bobblehead (Repair)
Level 7
Small Guns +3 (58), Lockpick +20 (75)
Toughness
Level 8
Science +20 (75), Melee Weapons +3 (25)
Entomologist
Ant Sight
Covert Ops
Power Armor Training
Level 9
Sneak +1 (30), Small Guns +19 (80), Repair +3 (73)
Size Matters
Level 10
Repair +17 (90), Science +2 (80), Medicine +4 (54)
Finesse
Bobblehead (Sneak)
Bobblehead (Luck)
Bobblehead (Barter)
Level 11
Sneak +9 (50), Small Guns +9 (90), Repair +1 (92), Science +4 (85)
Mysterious Stranger
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 12
Sneak +8 (60), Lockpick +2 (95), Speech +3 (30), Repair +3 (95), Melee Weapons +4 (40), Medicine +1 (56), Big Guns +2 (50)
Robotics Expert
Level 13
Repair +5 (100), Explosives +11 (50), Melee Weapons +3 (43), Medicine +4 (60)
Silent Running
Level 14
Melee Weapons +7 (50), Big Guns +16 (66)
Cyborg
Level 15
Big Guns +23 (89)
Light Step
Level 16
Explosives +10 (60), Melee Weapons +2 (52), Big Guns +11 (100)
Better Criticals
Level 17
Explosives +10 (70), Melee Weapons +13 (80)
Tag! (Melee Weapons)
Level 18
Explosives +10 (80), Melee Weapons +10 (90), Medicine +3 (63)
Pyromaniac
Level 19
Melee Weapons +10 (100), Medicine +13 (76)
Mister Sandman
Level 20
Explosives +9 (89), Medicine +14 (90)
Solar Powered
Level 21
Sneak +20 (90), Explosives +3 (92)
Ninja
Level 22
Speech +15 (45), Explosives +8 (100)
Puppies!
Level 23
Speech +13 (58), Medicine +10 (100)
Action Boy/Girl
Level 24
Sneak +10 (100), Speech +13 (77)
No Weaknesses
Level 25
Speech +23 (100)
Strong Back
Level 26
Lockpick +5 (100), Unarmed +3 (40), Barter +10 (41), Science +5 (100)
Nerves of Steel
Level 27
Barter +23 (64)
Sniper
Level 28
Barter +23 (87)
Rad Absorption
Level 29
Unarmed +10 (50), Barter +13 (100)
Adamantium Skeleton
Level 30
Energy Weapons +3 (50), Unarmed +20 (70)
Nuclear Anomaly