Strength
4
 
Perception
4
 
Endurance
7
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
14
 
Big Guns
20
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
46
 
Medicine
20
 
Melee Weapons
14
 
Repair
25
 
Science
20
 
Small Guns
40
 
Sneak
35
 
Speech
14
 
Unarmed
20
 
Gun Nut
Level 1
ST 4 PE 4 EN 7 CH 4 IN 7 AG 7 LK 7
Sneak, Small Guns, and Lockpick
Level 2
Lockpick +17 (46)
Gun Nut
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