Strength
3
 
Perception
8
 
Endurance
4
 
Charisma
5
 
Intelligence
9
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
16
 
Big Guns
14
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
24
 
Melee Weapons
12
 
Repair
39
 
Science
39
 
Small Guns
14
 
Sneak
14
 
Speech
16
 
Unarmed
14
 
Level 1
ST 3 PE 8 EN 4 CH 5 IN 9 AG 4 LK 7
Energy Weapons, Science, and Repair
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