Strength
10
 
Perception
2
 
Endurance
2
 
Charisma
6
 
Intelligence
5
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
19
 
Big Guns
26
 
Energy Weapons
26
 
Explosives
11
 
Lockpick
11
 
Medicine
17
 
Melee Weapons
27
 
Repair
17
 
Science
17
 
Small Guns
32
 
Sneak
17
 
Speech
19
 
Unarmed
11
 
Level 1
ST 10 PE 2 EN 2 CH 6 IN 5 AG 5 LK 10
Energy Weapons, Big Guns, and Small Guns
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