Level 1
ST 8 PE 5 EN 5 CH 1 IN 8 AG 8 LK 5
Small Guns, Melee Weapons, and Sneak
Level 2
Sneak +2 (38), Small Guns +2 (38), Energy Weapons +1 (16), Lockpick +1 (16), Unarmed +1 (16), Speech +3 (10), Repair +1 (22), Explosives +1 (21), Barter +1 (8), Science +1 (22), Melee Weapons +2 (43), Medicine +1 (22), Big Guns +1 (16)
Little Leaguer
Ant Might
Level 3
Sneak +2 (40), Small Guns +2 (40), Energy Weapons +1 (17), Lockpick +1 (17), Unarmed +1 (17), Speech +1 (11), Repair +1 (23), Explosives +1 (27), Barter +2 (10), Science +1 (23), Melee Weapons +3 (53), Medicine +1 (23), Big Guns +1 (17)
Little Leaguer
Level 4
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +1 (18), Lockpick +1 (18), Speech +2 (13), Repair +1 (24), Explosives +1 (28), Barter +3 (13), Science +1 (24), Melee Weapons +2 (55), Medicine +1 (24), Big Guns +1 (18)
Comprehension
Rad Regeneration
Big Book of Science => Science +2 (26)
Big Book of Science => Science +2 (28)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (26)
Dean's Electronics => Repair +2 (26)
Duck and Cover! => Explosives +2 (30)
Grognak the Barbarian => Melee Weapons +2 (57)
Guns and Bullets => Small Guns +2 (44)
Lying, Congressional Style => Speech +2 (15)
Nikola Tesla and You => Energy Weapons +2 (20)
Pugilism Illustrated => Unarmed +2 (19)
Paradise Lost => Speech +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Tumblers Today => Lockpick +2 (20)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Grognak the Barbarian => Melee Weapons +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Grognak the Barbarian => Melee Weapons +2 (63)
Grognak the Barbarian => Melee Weapons +2 (65)
Level 5
Sneak +4 (48), Small Guns +4 (48), Energy Weapons +1 (21), Lockpick +1 (21), Speech +1 (18), Repair +1 (27), Explosives +1 (31), Barter +1 (16), Science +1 (29), Melee Weapons +1 (66), Medicine +1 (27), Big Guns +1 (23)
Educated
Wired Reflexes
Big Book of Science => Science +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Level 6
Sneak +1 (55), Small Guns +5 (53), Energy Weapons +1 (22), Lockpick +1 (22), Unarmed +1 (20), Speech +2 (20), Repair +1 (28), Explosives +1 (37), Barter +4 (20), Science +1 (32), Melee Weapons +1 (72), Medicine +1 (28), Big Guns +1 (24)
Little Leaguer
Dream Crusher
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Level 7
Sneak +1 (61), Small Guns +1 (54), Energy Weapons +1 (23), Lockpick +1 (28), Unarmed +1 (21), Speech +1 (21), Repair +1 (29), Explosives +9 (46), Barter +1 (21), Science +1 (45), Melee Weapons +1 (73), Medicine +1 (29), Big Guns +1 (25)
Thief
Covert Ops
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Level 8
Sneak +1 (62), Small Guns +1 (58), Energy Weapons +9 (32), Lockpick +1 (32), Unarmed +1 (22), Speech +1 (22), Repair +1 (30), Explosives +1 (51), Barter +1 (22), Science +1 (49), Melee Weapons +1 (74), Medicine +1 (30), Big Guns +1 (28)
Demolition Expert
Hematophage
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Level 9
Sneak +1 (65), Small Guns +1 (59), Energy Weapons +1 (33), Lockpick +1 (33), Unarmed +1 (23), Speech +1 (23), Repair +1 (33), Explosives +1 (52), Barter +9 (31), Science +1 (56), Melee Weapons +1 (75), Medicine +1 (35), Big Guns +1 (29)
Intense Training (IN)
Power Armor Training
Level 10
Sneak +1 (66), Small Guns +1 (60), Energy Weapons +1 (34), Lockpick +1 (34), Unarmed +1 (24), Speech +10 (33), Repair +1 (34), Explosives +1 (53), Barter +1 (32), Science +1 (57), Melee Weapons +1 (76), Medicine +1 (36), Big Guns +1 (30)
Finesse
Pitt Fighter
Level 11
Sneak +1 (67), Small Guns +1 (61), Energy Weapons +1 (37), Lockpick +1 (37), Unarmed +9 (33), Speech +1 (34), Repair +1 (35), Explosives +3 (58), Barter +1 (33), Science +1 (58), Medicine +1 (37), Big Guns +1 (31)
Intense Training (PE)
Guns and Bullets => Small Guns +2 (63)
Auto Expert
Level 12
Sneak +1 (68), Small Guns +1 (64), Energy Weapons +1 (38), Lockpick +1 (38), Unarmed +2 (35), Speech +1 (35), Repair +1 (36), Explosives +3 (61), Barter +3 (36), Science +1 (59), Melee Weapons +1 (77), Medicine +1 (38), Big Guns +5 (36)
Pyromaniac
Barkskin
Level 13
Sneak +1 (69), Small Guns +1 (65), Energy Weapons +2 (40), Lockpick +1 (39), Unarmed +5 (40), Speech +5 (40), Repair +1 (37), Explosives +1 (62), Barter +1 (37), Science +1 (60), Melee Weapons +1 (78), Medicine +1 (39), Big Guns +1 (37)
Sniper
Booster Shot
Level 14
Sneak +1 (70), Small Guns +1 (66), Energy Weapons +1 (41), Lockpick +1 (40), Speech +5 (45), Repair +1 (38), Explosives +1 (63), Barter +4 (41), Science +1 (61), Melee Weapons +1 (79), Medicine +1 (40), Big Guns +4 (41)
Adamantium Skeleton
Big Book of Science => Science +2 (63)
Level 15
Sneak +1 (71), Small Guns +1 (67), Energy Weapons +2 (43), Lockpick +3 (43), Unarmed +3 (43), Speech +1 (46), Repair +1 (39), Explosives +1 (64), Barter +2 (43), Science +1 (64), Melee Weapons +1 (80), Medicine +3 (43), Big Guns +2 (43)
Robotics Expert
Level 16
Sneak +1 (72), Small Guns +1 (68), Energy Weapons +3 (46), Lockpick +1 (44), Unarmed +5 (48), Speech +2 (48), Repair +3 (57), Explosives +1 (65), Barter +1 (44), Science +1 (65), Melee Weapons +1 (81), Medicine +1 (44), Big Guns +1 (44)
Tag! (Repair)
Level 17
Sneak +1 (73), Small Guns +1 (69), Energy Weapons +2 (48), Lockpick +1 (45), Unarmed +1 (49), Speech +1 (49), Repair +1 (58), Explosives +1 (66), Barter +5 (49), Science +1 (66), Melee Weapons +1 (82), Medicine +1 (45), Big Guns +5 (49)
Intense Training (LK)
Level 18
Small Guns +1 (70), Energy Weapons +3 (51), Lockpick +1 (46), Unarmed +3 (52), Speech +4 (53), Repair +1 (59), Explosives +1 (67), Barter +3 (52), Science +1 (67), Medicine +1 (46), Big Guns +3 (52)
Better Criticals (Repair)
Level 19
Lockpick +22 (70)
Intense Training (PE)
Level 20
Small Guns +1 (71), Energy Weapons +7 (60), Lockpick +1 (71), Unarmed +2 (54), Speech +1 (54), Repair +1 (60), Explosives +1 (70), Barter +1 (53), Science +1 (68), Medicine +5 (51), Big Guns +1 (53)
Grim Reaper's Sprint (Repair)
Level 21
Sneak +7 (80), Small Guns +1 (72), Energy Weapons +1 (61), Lockpick +1 (72), Unarmed +1 (55), Speech +1 (55), Repair +1 (61), Explosives +1 (71), Barter +1 (54), Science +1 (69), Melee Weapons +4 (86), Medicine +1 (52), Big Guns +1 (54)
Concentrated Fire (Repair)
Level 22
Sneak +1 (81), Small Guns +1 (73), Energy Weapons +1 (62), Lockpick +1 (73), Unarmed +1 (56), Speech +1 (56), Repair +1 (62), Explosives +1 (72), Barter +3 (57), Science +1 (70), Melee Weapons +1 (87), Medicine +6 (58), Big Guns +3 (57)
Ninja (Repair)
Level 23
Sneak +1 (82), Small Guns +1 (74), Energy Weapons +1 (63), Lockpick +1 (74), Unarmed +4 (60), Speech +3 (59), Repair +1 (63), Explosives +1 (73), Barter +3 (60), Science +1 (71), Melee Weapons +1 (88), Medicine +1 (59), Big Guns +3 (60)
Infiltrator (Repair)
Level 24
Sneak +1 (83), Small Guns +1 (75), Energy Weapons +1 (64), Lockpick +1 (75), Unarmed +3 (63), Speech +2 (61), Repair +1 (64), Explosives +1 (74), Barter +3 (63), Science +1 (72), Melee Weapons +1 (89), Medicine +3 (62), Big Guns +3 (63)
Puppies! (Repair)
Level 25
Sneak +1 (84), Small Guns +1 (76), Energy Weapons +2 (66), Lockpick +1 (76), Unarmed +2 (65), Speech +4 (65), Repair +1 (65), Explosives +1 (75), Barter +2 (65), Science +1 (73), Melee Weapons +1 (90), Medicine +3 (65), Big Guns +2 (65)
Karmic Rebalance (Repair)
Level 26
Sneak +1 (85), Small Guns +1 (77), Energy Weapons +1 (67), Lockpick +1 (77), Unarmed +2 (67), Speech +2 (67), Repair +5 (70), Explosives +1 (76), Barter +2 (67), Science +1 (74), Melee Weapons +1 (91), Medicine +2 (67), Big Guns +2 (67)
Warmonger (Repair)
Level 27
Energy Weapons +3 (70), Lockpick +1 (78), Unarmed +3 (70), Speech +3 (70), Repair +1 (71), Explosives +1 (77), Barter +3 (70), Science +1 (75), Medicine +3 (70), Big Guns +3 (70)
Nerves of Steel (Repair)
Level 28
Small Guns +1 (78), Energy Weapons +3 (73), Unarmed +3 (73), Speech +3 (73), Repair +2 (73), Barter +3 (73), Science +1 (76), Medicine +3 (73), Big Guns +3 (73)
Quantum Chemist (Repair)
Level 29
Small Guns +2 (80), Energy Weapons +2 (75), Lockpick +2 (80), Unarmed +2 (75), Speech +2 (75), Repair +2 (75), Explosives +2 (79), Barter +2 (75), Science +2 (78), Medicine +2 (75), Big Guns +2 (75)
Explorer (Repair)
Level 30
Sneak +1 (90), Small Guns +1 (85), Energy Weapons +2 (83), Lockpick +1 (87), Repair +6 (83), Explosives +1 (86), Science +3 (83), Medicine +6 (83), Big Guns +1 (86)
Almost Perfect (Repair)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)