Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
17
 
Big Guns
30
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
15
 
Melee Weapons
34
 
Repair
15
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
15
 
Level 1
ST 7 PE 7 EN 5 CH 6 IN 5 AG 5 LK 5
Big Guns, Melee Weapons, and Lockpick
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