Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Repair, Energy Weapons, and Lockpick
Bobblehead (Intelligence)
Level 2
Lockpick +5 (35), Speech +5 (20), Science +5 (30), Medicine +5 (30)
Intense Training (ST)
Level 3
Explosives +5 (22), Barter +5 (20), Melee Weapons +5 (22), Big Guns +5 (20)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Big Book of Science => Science +1 (42)
Level 4
Sneak +6 (34), Small Guns +6 (34), Unarmed +6 (34), Speech +1 (34), Barter +1 (34)
Educated
Level 5
Sneak +3 (37), Small Guns +3 (37), Unarmed +3 (37), Speech +3 (37), Explosives +2 (37), Barter +4 (38), Big Guns +5 (38)
Comprehension
Xenotech Expert
Auto Expert
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Level 6
Sneak +5 (42), Small Guns +5 (42), Unarmed +1 (40), Speech +3 (40), Explosives +5 (42), Barter +4 (42)
Intense Training (EN)
Level 7
Sneak +2 (44), Small Guns +2 (44), Unarmed +4 (44), Speech +4 (46), Explosives +2 (44), Barter +3 (47), Medicine +3 (44), Big Guns +3 (45)
Intense Training (CH)
Barkskin
Booster Shot
Level 8
Sneak +2 (48), Small Guns +2 (48), Energy Weapons +2 (47), Unarmed +2 (46), Explosives +2 (46), Melee Weapons +9 (46), Medicine +2 (46), Big Guns +2 (47)
Intense Training (AG)
Level 9
Sneak +1 (49), Small Guns +1 (49), Energy Weapons +2 (49), Unarmed +3 (49), Speech +3 (49), Explosives +3 (49), Barter +1 (48), Science +1 (49), Melee Weapons +3 (49), Medicine +3 (49), Big Guns +2 (49)
Intense Training (LK)
Level 10
Sneak +2 (51), Small Guns +2 (51), Energy Weapons +2 (51), Lockpick +1 (51), Unarmed +2 (51), Speech +2 (51), Explosives +2 (51), Barter +2 (50), Science +2 (51), Melee Weapons +2 (51), Medicine +2 (51), Big Guns +2 (51)
Here and Now
Level 11
Sneak +2 (55), Small Guns +2 (55), Energy Weapons +1 (52), Lockpick +2 (53), Unarmed +2 (53), Speech +2 (53), Repair +2 (53), Explosives +1 (52), Barter +2 (52), Science +2 (53), Melee Weapons +2 (53), Medicine +2 (53), Big Guns +1 (52)
Intense Training (AG)
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Big Book of Science => Science +2 (58)
Level 12
Energy Weapons +6 (58), Explosives +5 (57), Barter +6 (60), Big Guns +6 (58)
Intense Training (CH)
Level 13
Energy Weapons +2 (62), Lockpick +4 (62), Explosives +3 (62), Melee Weapons +5 (58), Medicine +7 (60), Big Guns +2 (60)
Intense Training (PE)
Level 14
Sneak +5 (60), Small Guns +2 (60), Speech +5 (60), Repair +7 (60), Science +2 (60), Melee Weapons +2 (60)
Lawbringer
Level 15
Unarmed +9 (64), Speech +2 (62), Repair +2 (62), Barter +2 (62), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +2 (64)
Intense Training (EN)
Level 16
Sneak +3 (63), Small Guns +4 (64), Energy Weapons +2 (64), Lockpick +2 (64), Repair +2 (64), Explosives +2 (64), Barter +2 (64), Science +2 (79), Melee Weapons +2 (64), Medicine +2 (64)
Tag! (Science)
Level 17
Barter +15 (79), Big Guns +8 (72)
Mysterious Stranger
Level 18
Energy Weapons +15 (79), Explosives +1 (65), Big Guns +7 (79)
Computer Whiz
Level 19
Lockpick +9 (73), Explosives +14 (79)
Infiltrator
Level 20
Sneak +1 (64), Lockpick +6 (79), Speech +2 (64), Medicine +14 (78)
Grim Reaper's Sprint
Level 21
Repair +7 (71), Melee Weapons +15 (79), Medicine +1 (79)
Better Criticals
Level 22
Small Guns +15 (79), Repair +8 (79)
Adamantium Skeleton
Level 23
Sneak +15 (79), Speech +8 (72)
Sniper
Level 24
Unarmed +15 (79), Speech +7 (79), Barter +1 (80)
Life Giver
Level 25
Sneak +2 (81), Small Guns +2 (81), Energy Weapons +2 (81), Lockpick +2 (81), Unarmed +1 (80), Speech +1 (80), Repair +2 (81), Explosives +2 (81), Barter +1 (81), Science +2 (81), Melee Weapons +2 (81), Medicine +2 (81), Big Guns +2 (81)
Master Trader
Level 26
Sneak +1 (82), Small Guns +1 (82), Energy Weapons +2 (83), Lockpick +2 (83), Unarmed +2 (82), Speech +2 (82), Repair +2 (83), Explosives +2 (83), Barter +2 (83), Science +1 (82), Melee Weapons +2 (83), Medicine +2 (83), Big Guns +2 (83)
Nerves of Steel
Level 27
Sneak +2 (84), Small Guns +2 (84), Energy Weapons +2 (85), Lockpick +2 (85), Unarmed +2 (84), Speech +2 (84), Repair +1 (84), Explosives +2 (85), Barter +2 (85), Science +2 (84), Melee Weapons +1 (84), Medicine +1 (84), Big Guns +2 (85)
Fortune Finder
Level 28
Sneak +2 (86), Small Guns +2 (86), Energy Weapons +1 (86), Lockpick +1 (86), Unarmed +2 (86), Speech +2 (86), Repair +2 (86), Explosives +1 (86), Barter +2 (87), Science +2 (86), Melee Weapons +2 (86), Medicine +2 (86), Big Guns +2 (87)
Finesse
Level 29
Sneak +2 (88), Small Guns +2 (88), Energy Weapons +2 (88), Lockpick +2 (88), Unarmed +1 (87), Speech +2 (88), Repair +2 (88), Explosives +2 (88), Barter +1 (88), Science +2 (88), Melee Weapons +2 (88), Medicine +2 (88), Big Guns +1 (88)
Pyromaniac
Level 30
Sneak +2 (93), Small Guns +2 (93), Energy Weapons +2 (93), Lockpick +2 (93), Speech +1 (92), Repair +2 (91), Explosives +2 (93), Barter +2 (93), Science +2 (91), Melee Weapons +2 (93), Medicine +2 (91), Big Guns +2 (93)
Almost Perfect
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)