Strength
4
 
Perception
7
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
7
 
Big Guns
21
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
34
 
Medicine
23
 
Melee Weapons
13
 
Repair
23
 
Science
38
 
Small Guns
17
 
Sneak
17
 
Speech
7
 
Unarmed
21
 
Level 1
ST 4 PE 7 EN 8 CH 1 IN 9 AG 6 LK 5
Energy Weapons, Science, and Lockpick
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