Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
530
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
17
 
Big Guns
19
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
83
 
Small Guns
19
 
Sneak
100
 
Speech
17
 
Unarmed
100
 
Adamantium Skeleton
Better Criticals
Chem Resistant
Deep Sleep
Educated
Explorer
Fast Metabolism
Grim Reaper's Sprint
Intense Training (7)
Lady Killer/Black Widow
Lead Belly
Light Step
Mister Sandman
Nerves of Steel
Night Person
Ninja
No Weaknesses
Paralyzing Palm
Pyromaniac
Silent Running
Solar Powered
Toughness
Warmonger
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Sneak, Unarmed, and Science
Level 2
Sneak +20 (50)
Lady Killer/Black Widow
Level 3
Sneak +20 (70)
Intense Training (CH)
Level 4
Sneak +20 (90)
Educated
Level 5
Sneak +5 (95), Unarmed +18 (50)
Intense Training (EN)
Level 6
Unarmed +23 (73)
Toughness
Level 7
Unarmed +22 (95), Repair +1 (26)
Lead Belly
Level 8
Repair +23 (49)
Intense Training (PE)
Level 9
Repair +23 (72)
Intense Training (AG)
Level 10
Repair +23 (95)
Mister Sandman
Level 11
Lockpick +23 (40)
Night Person
Level 12
Lockpick +23 (63)
Silent Running
Level 13
Lockpick +23 (86)
Fast Metabolism
Level 14
Lockpick +4 (90), Melee Weapons +19 (34)
Light Step
Level 15
Melee Weapons +23 (57)
Adamantium Skeleton
Level 16
Melee Weapons +23 (80)
Intense Training (LK)
Level 17
Explosives +13 (30), Melee Weapons +10 (90)
Better Criticals
Level 18
Explosives +23 (53)
Paralyzing Palm
Level 19
Explosives +23 (76)
Pyromaniac
Level 20
Energy Weapons +9 (26), Explosives +14 (90)
Explorer
Level 21
Energy Weapons +23 (49)
Ninja
Level 22
Energy Weapons +23 (72)
Deep Sleep
Level 23
Energy Weapons +18 (90), Medicine +5 (30)
Grim Reaper's Sprint
Level 24
Medicine +23 (53)
Chem Resistant
Level 25
Medicine +23 (76)
Intense Training (EN)
Level 26
Energy Weapons +2 (92), Lockpick +2 (92), Explosives +2 (92), Melee Weapons +1 (91), Medicine +16 (92)
Solar Powered
Level 27
Energy Weapons +5 (97), Lockpick +4 (96), Explosives +5 (97), Melee Weapons +5 (96), Medicine +4 (96)
Warmonger
Level 28
Energy Weapons +3 (100), Lockpick +4 (100), Unarmed +3 (100), Repair +5 (100), Melee Weapons +4 (100), Medicine +4 (100)
Intense Training (AG)
Level 29
Explosives +3 (100), Science +20 (60)
Nerves of Steel
Level 30
Science +23 (83)
No Weaknesses
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