Strength
2
 
Perception
5
 
Endurance
10
 
Charisma
5
 
Intelligence
10
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
60
 
Big Guns
26
 
Energy Weapons
41
 
Explosives
16
 
Lockpick
16
 
Medicine
42
 
Melee Weapons
10
 
Repair
26
 
Science
26
 
Small Guns
12
 
Sneak
12
 
Speech
16
 
Unarmed
26
 
Intense Training (2)
Wired Reflexes
Level 1
ST 1 PE 5 EN 10 CH 4 IN 10 AG 3 LK 7
Barter, Energy Weapons, and Medicine
Level 2
Barter +20 (51)
Intense Training (CH)
Level 3
Energy Weapons +10 (41), Barter +9 (60), Medicine +1 (42)
Intense Training (ST)
Wired Reflexes
Would you like to comment? Sign up for new account, or sign in if you are already a member.