Strength
5
 
Perception
8
 
Endurance
4
 
Charisma
7
 
Intelligence
9
 
Agility
4
 
Luck
3
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
18
 
Big Guns
12
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
37
 
Melee Weapons
14
 
Repair
22
 
Science
37
 
Small Guns
12
 
Sneak
12
 
Speech
18
 
Unarmed
12
 
Level 1
ST 5 PE 8 EN 4 CH 7 IN 9 AG 4 LK 3
Explosives, Science, and Medicine
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