Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
10
 
Intelligence
9
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
25
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
38
 
Melee Weapons
30
 
Repair
23
 
Science
23
 
Small Guns
7
 
Sneak
7
 
Speech
25
 
Unarmed
15
 
Level 1
ST 5 PE 5 EN 5 CH 10 IN 9 AG 1 LK 5
Lockpick, Medicine, and Melee Weapons
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