Strength
9
 
Perception
1
 
Endurance
1
 
Charisma
9
 
Intelligence
1
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
4.5
 
Skill Points
11
 
Barter
25
 
Big Guns
9
 
Energy Weapons
24
 
Explosives
9
 
Lockpick
24
 
Medicine
9
 
Melee Weapons
25
 
Repair
9
 
Science
9
 
Small Guns
40
 
Sneak
25
 
Speech
25
 
Unarmed
9
 
Level 1
ST 9 PE 1 EN 1 CH 9 IN 1 AG 9 LK 10
Lockpick, Energy Weapons, and Small Guns
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