Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
340
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
31
 
Big Guns
30
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
92
 
Medicine
50
 
Melee Weapons
39
 
Repair
90
 
Science
70
 
Small Guns
100
 
Sneak
36
 
Speech
60
 
Unarmed
30
 
Educated
Gun Nut
Intense Training (8)
Level 1
ST 6 PE 5 EN 6 CH 2 IN 9 AG 6 LK 6
Small Guns, Lockpick, and Repair
Level 2
Small Guns +8 (40), Lockpick +10 (40), Repair +1 (39)
Intense Training (CH)
Bobblehead (Intelligence)
Level 3
Small Guns +6 (46), Lockpick +10 (50), Repair +4 (45)
Intense Training (CH)
Level 4
Small Guns +9 (55), Repair +11 (56)
Educated
Level 5
Small Guns +4 (59), Lockpick +15 (65), Repair +4 (60)
Intense Training (CH)
Level 6
Small Guns +11 (70), Lockpick +10 (75), Repair +2 (62)
Intense Training (CH)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Level 7
Small Guns +13 (86), Lockpick +2 (82), Repair +8 (71)
Intense Training (PE)
Level 8
Repair +4 (75), Science +19 (45)
Intense Training (AG)
Level 9
Speech +13 (33), Science +10 (55)
Intense Training (AG)
Level 10
Speech +17 (50), Barter +1 (21), Science +5 (60)
Intense Training (AG)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Level 11
Melee Weapons +9 (39), Medicine +14 (50)
Gun Nut
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