Strength
7
 
Perception
5
 
Endurance
3
 
Charisma
3
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
12
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
50
 
Medicine
34
 
Melee Weapons
20
 
Repair
48
 
Science
34
 
Small Guns
64
 
Sneak
20
 
Speech
54
 
Unarmed
12
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 6 PE 5 EN 3 CH 3 IN 9 AG 7 LK 7
Speech, Small Guns, and Lockpick
Level 2
Speech +19 (46)
Gun Nut
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Repair)
Level 3
Small Guns +19 (64)
Gun Nut
Level 4
Lockpick +19 (50)
Educated
Level 5
Speech +8 (54), Repair +4 (48), Science +10 (34)
Comprehension
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