Strength
5
 
Perception
3
 
Endurance
3
 
Charisma
9
 
Intelligence
10
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
55
 
Big Guns
10
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
40
 
Medicine
30
 
Melee Weapons
14
 
Repair
40
 
Science
37
 
Small Guns
50
 
Sneak
16
 
Speech
55
 
Unarmed
10
 
Gun Nut (2)
Scoundrel (2)
Level 1
ST 5 PE 3 EN 3 CH 9 IN 10 AG 6 LK 4
Barter, Small Guns, and Speech
Level 2
Lockpick +14 (24), Speech +3 (40), Barter +3 (40)
Gun Nut
Level 3
Small Guns +4 (45), Lockpick +1 (25), Repair +3 (37), Science +6 (30), Medicine +6 (30)
Gun Nut
Level 4
Small Guns +5 (50), Lockpick +12 (37), Repair +3 (40)
Scoundrel
Level 5
Lockpick +3 (40), Speech +5 (55), Barter +5 (55), Science +7 (37)
Scoundrel
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