Strength
1
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
16
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
37
 
Melee Weapons
8
 
Repair
22
 
Science
37
 
Small Guns
20
 
Sneak
20
 
Speech
16
 
Unarmed
16
 
Level 1
ST 1 PE 7 EN 5 CH 5 IN 8 AG 7 LK 7
Medicine, Lockpick, and Science
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