Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
89
 
Big Guns
82
 
Energy Weapons
82
 
Explosives
92
 
Lockpick
92
 
Medicine
82
 
Melee Weapons
84
 
Repair
82
 
Science
82
 
Small Guns
88
 
Sneak
100
 
Speech
47
 
Unarmed
84
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Chemist
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Master Trader
Ninja
No Weaknesses
Puppies!
Pyromaniac
Quantum Chemist
Rad Absorption
Silent Running
Strong Back
Toughness
Level 1
ST 8 PE 9 EN 7 CH 5 IN 9 AG 1 LK 1
Barter, Speech, and Explosives
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Sneak +15 (20), Explosives +2 (40), Science +2 (25), Big Guns +1 (22)
Intense Training (EN)
Level 3
Lockpick +20 (43)
Intense Training (EN)
Ant Might
Level 4
Science +11 (36), Melee Weapons +7 (30), Medicine +2 (35)
Educated
Level 5
Lockpick +7 (50), Science +14 (50), Medicine +2 (37)
Comprehension
Level 6
Lockpick +20 (70), Science +3 (53)
Toughness
Level 7
Explosives +10 (50), Science +13 (66)
Demolition Expert
Level 8
Energy Weapons +3 (26), Repair +7 (30), Science +4 (70), Medicine +3 (40), Big Guns +6 (30)
Strong Back
Level 9
Sneak +20 (40), Small Guns +3 (8)
Demolition Expert
Level 10
Energy Weapons +4 (30), Melee Weapons +10 (40), Medicine +9 (49)
Finesse
Level 11
Small Guns +2 (10), Energy Weapons +20 (50), Medicine +1 (50)
Demolition Expert
Level 12
Small Guns +10 (20), Repair +10 (40), Medicine +3 (53)
Gunslinger
Level 13
Unarmed +7 (30), Explosives +10 (60), Medicine +6 (59)
Pyromaniac
Level 14
Sneak +20 (60), Big Guns +3 (33)
Adamantium Skeleton
Level 15
Melee Weapons +10 (50), Medicine +11 (70), Big Guns +2 (35)
Cyborg
Level 16
Barter +20 (50), Big Guns +3 (38)
Chemist
Level 17
Barter +10 (60), Big Guns +13 (51)
Master Trader
Level 18
Small Guns +23 (43)
Commando
Level 19
Small Guns +17 (60), Unarmed +6 (36)
Concentrated Fire
Level 20
Sneak +10 (70), Melee Weapons +13 (63)
Grim Reaper's Sprint
Level 21
Sneak +6 (76), Melee Weapons +17 (80)
Child at Heart
Level 22
Sneak +4 (80), Unarmed +19 (55)
Quantum Chemist
Level 23
Unarmed +23 (78)
Puppies!
Level 24
Unarmed +2 (82), Repair +21 (63)
No Weaknesses
Bobblehead (Agility)
Bobblehead (Luck)
Level 25
Repair +17 (80), Medicine +6 (78)
Ninja
Level 26
Lockpick +8 (80), Explosives +13 (75), Medicine +2 (80)
Better Criticals
Level 27
Energy Weapons +18 (80), Explosives +5 (80)
Silent Running
Level 28
Big Guns +23 (76)
Rad Absorption
Level 29
Barter +19 (81), Big Guns +4 (80)
Action Boy/Girl
Level 30
Small Guns +8 (88), Speech +7 (47), Science +8 (82)
Almost Perfect
Bobblehead (Explosives)
Bobblehead (Lockpick)
Would you like to comment? Sign up for new account, or sign in if you are already a member.