Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
10%
 
Dmg Resist
18%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Animal Friend
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Commando
Comprehension
Covert Ops
Demolition Expert (2)
Dream Crusher
Entomologist
Explorer
Fortune Finder
Ghoul Ecology
Hematophage
Intense Training (10)
Light Step
Mysterious Stranger
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Strong Back
Superior Defender
Thief (2)
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Barter, Melee Weapons, and Speech
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Big Guns)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Agility)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Ant Might
Big Book of Science => Science +1 (36)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Level 2
Sneak +3 (35), Small Guns +6 (36), Lockpick +5 (40), Science +1 (40), Medicine +5 (40)
Thief
Wired Reflexes
Dream Crusher
Pitt Fighter
Ghoul Ecology
Power Armor Training
Xenotech Expert
Rad Regeneration
Punga Power!
Superior Defender
Hematophage
Level 3
Sneak +2 (38), Small Guns +2 (39), Energy Weapons +4 (32), Unarmed +2 (30), Repair +2 (38), Explosives +4 (32), Big Guns +4 (32)
Intense Training (LK)
Level 4
Sneak +2 (40), Small Guns +1 (40), Energy Weapons +2 (34), Unarmed +9 (39), Repair +2 (40), Explosives +2 (34), Big Guns +2 (34)
Comprehension
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
Nikola Tesla and You => Energy Weapons +2 (36)
Duck and Cover! => Explosives +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (43)
Grognak the Barbarian => Melee Weapons +2 (47)
Lying, Congressional Style => Speech +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Big Book of Science => Science +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Duck and Cover! => Explosives +2 (38)
Guns and Bullets => Small Guns +2 (42)
Guns and Bullets => Small Guns +2 (44)
Dean's Electronics => Repair +2 (42)
Nikola Tesla and You => Energy Weapons +2 (38)
Guns and Bullets => Small Guns +2 (46)
Duck and Cover! => Explosives +2 (40)
Duck and Cover! => Explosives +2 (42)
Dean's Electronics => Repair +2 (44)
Nikola Tesla and You => Energy Weapons +2 (40)
Nikola Tesla and You => Energy Weapons +2 (42)
Paradise Lost => Speech +2 (47)
Duck and Cover! => Explosives +2 (44)
Guns and Bullets => Small Guns +2 (48)
Grognak the Barbarian => Melee Weapons +2 (49)
Duck and Cover! => Explosives +2 (46)
Guns and Bullets => Small Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
Lying, Congressional Style => Speech +2 (49)
Big Book of Science => Science +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Nikola Tesla and You => Energy Weapons +2 (44)
Nikola Tesla and You => Energy Weapons +2 (46)
Pugilism Illustrated => Unarmed +2 (41)
Lying, Congressional Style => Speech +2 (51)
Lying, Congressional Style => Speech +2 (53)
Duck and Cover! => Explosives +2 (48)
Lying, Congressional Style => Speech +2 (55)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
Grognak the Barbarian => Melee Weapons +2 (51)
Grognak the Barbarian => Melee Weapons +2 (53)
Duck and Cover! => Explosives +2 (50)
Guns and Bullets => Small Guns +2 (56)
Lying, Congressional Style => Speech +2 (57)
Grognak the Barbarian => Melee Weapons +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Nikola Tesla and You => Energy Weapons +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (49)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Dean's Electronics => Repair +2 (46)
Nikola Tesla and You => Energy Weapons +2 (50)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Pugilism Illustrated => Unarmed +2 (47)
Pugilism Illustrated => Unarmed +2 (49)
Lying, Congressional Style => Speech +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (63)
Nikola Tesla and You => Energy Weapons +2 (52)
Pugilism Illustrated => Unarmed +2 (51)
Lying, Congressional Style => Speech +2 (61)
Grognak the Barbarian => Melee Weapons +2 (65)
Grognak the Barbarian => Melee Weapons +2 (67)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Nikola Tesla and You => Energy Weapons +2 (54)
Pugilism Illustrated => Unarmed +2 (53)
Nikola Tesla and You => Energy Weapons +2 (56)
Lying, Congressional Style => Speech +2 (63)
Guns and Bullets => Small Guns +2 (58)
Nikola Tesla and You => Energy Weapons +2 (58)
Nikola Tesla and You => Energy Weapons +2 (60)
Nikola Tesla and You => Energy Weapons +2 (62)
Nikola Tesla and You => Energy Weapons +2 (64)
Nikola Tesla and You => Energy Weapons +2 (66)
Nikola Tesla and You => Energy Weapons +2 (68)
Nikola Tesla and You => Energy Weapons +2 (70)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Lying, Congressional Style => Speech +2 (65)
Nikola Tesla and You => Energy Weapons +2 (76)
Lying, Congressional Style => Speech +2 (67)
Lying, Congressional Style => Speech +2 (69)
Nikola Tesla and You => Energy Weapons +2 (78)
Nikola Tesla and You => Energy Weapons +2 (80)
Pugilism Illustrated => Unarmed +2 (55)
Pugilism Illustrated => Unarmed +2 (57)
Nikola Tesla and You => Energy Weapons +2 (82)
Pugilism Illustrated => Unarmed +2 (59)
Nikola Tesla and You => Energy Weapons +2 (84)
Pugilism Illustrated => Unarmed +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Pugilism Illustrated => Unarmed +2 (63)
Pugilism Illustrated => Unarmed +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (51)
Lying, Congressional Style => Speech +2 (71)
Grognak the Barbarian => Melee Weapons +2 (69)
Dean's Electronics => Repair +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (53)
Pugilism Illustrated => Unarmed +2 (67)
Tumblers Today => Lockpick +2 (43)
Tumblers Today => Lockpick +2 (45)
Tumblers Today => Lockpick +2 (47)
Tumblers Today => Lockpick +2 (49)
Tumblers Today => Lockpick +2 (51)
Tumblers Today => Lockpick +2 (53)
Tumblers Today => Lockpick +2 (55)
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
Tumblers Today => Lockpick +2 (61)
Tumblers Today => Lockpick +2 (63)
Tumblers Today => Lockpick +2 (65)
Tumblers Today => Lockpick +2 (67)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
Tumblers Today => Lockpick +2 (73)
Tumblers Today => Lockpick +2 (75)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Pugilism Illustrated => Unarmed +2 (69)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Guns and Bullets => Small Guns +2 (60)
Duck and Cover! => Explosives +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Dean's Electronics => Repair +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (55)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Pugilism Illustrated => Unarmed +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Pugilism Illustrated => Unarmed +2 (73)
Lying, Congressional Style => Speech +2 (73)
Lying, Congressional Style => Speech +2 (75)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Guns and Bullets => Small Guns +2 (66)
Lying, Congressional Style => Speech +2 (77)
Lying, Congressional Style => Speech +2 (79)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Guns and Bullets => Small Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Duck and Cover! => Explosives +2 (62)
Grognak the Barbarian => Melee Weapons +2 (83)
Lying, Congressional Style => Speech +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Guns and Bullets => Small Guns +2 (70)
Lying, Congressional Style => Speech +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
Guns and Bullets => Small Guns +2 (72)
Grognak the Barbarian => Melee Weapons +2 (85)
Guns and Bullets => Small Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
Lying, Congressional Style => Speech +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Dean's Electronics => Repair +2 (58)
Guns and Bullets => Small Guns +2 (76)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
Dean's Electronics => Repair +2 (60)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Dean's Electronics => Repair +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Dean's Electronics => Repair +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Duck and Cover! => Explosives +2 (76)
Dean's Electronics => Repair +2 (70)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
Duck and Cover! => Explosives +2 (78)
Dean's Electronics => Repair +2 (78)
Dean's Electronics => Repair +2 (80)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Level 5
Barter +9 (100), Big Guns +11 (95)
Intense Training (AG)
Level 6
Energy Weapons +16 (100), Big Guns +4 (99)
Toughness
Level 7
Sneak +2 (99), Small Guns +2 (94), Lockpick +2 (98), Unarmed +2 (91), Speech +2 (95), Repair +2 (92), Explosives +1 (85), Science +2 (91), Melee Weapons +2 (97), Medicine +2 (93), Big Guns +1 (100)
Thief
Level 8
Sneak +1 (100), Small Guns +1 (97), Lockpick +1 (99), Unarmed +1 (92), Speech +1 (96), Repair +1 (93), Explosives +11 (96), Science +1 (92), Melee Weapons +1 (98), Medicine +1 (94)
Intense Training (AG)
Level 9
Small Guns +3 (100), Lockpick +1 (100), Unarmed +2 (94), Speech +4 (100), Repair +2 (95), Explosives +1 (97), Science +2 (94), Melee Weapons +2 (100), Medicine +3 (97)
Intense Training (LK)
Level 10
Unarmed +3 (98), Repair +5 (100), Explosives +3 (100), Science +6 (100), Medicine +3 (100)
Intense Training (LK)
Level 11
Unarmed +2 (100)
Intense Training (LK)
Level 12

Intense Training (ST)
Level 13

Intense Training (ST)
Level 14

Intense Training (CH)
Level 15

Intense Training (CH)
Level 16

Entomologist
Level 17

Fortune Finder
Level 18

Bloody Mess
Level 19

Strong Back
Level 20

Mysterious Stranger
Level 21

Ninja
Level 22

Demolition Expert
Level 23

Explorer
Level 24

Animal Friend
Level 25

Commando
Level 26

Demolition Expert
Level 27

Nerves of Steel
Level 28

Quantum Chemist
Level 29

Light Step
Level 30

Almost Perfect
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