Strength
6
 
Perception
8
 
Endurance
8
 
Charisma
2
 
Intelligence
7
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
9
 
Big Guns
21
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
19
 
Melee Weapons
17
 
Repair
39
 
Science
19
 
Small Guns
50
 
Sneak
13
 
Speech
9
 
Unarmed
21
 
Gun Nut
Level 1
ST 6 PE 8 EN 8 CH 2 IN 7 AG 4 LK 5
Energy Weapons, Small Guns, and Repair
Level 2
Small Guns +17 (50)
Gun Nut
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