Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
13
 
Big Guns
13
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
23
 
Medicine
28
 
Melee Weapons
13
 
Repair
13
 
Science
13
 
Small Guns
34
 
Sneak
19
 
Speech
13
 
Unarmed
13
 
Level 1
ST 5 PE 10 EN 5 CH 5 IN 5 AG 8 LK 2
Energy Weapons, Small Guns, and Medicine
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