Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
16
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
51
 
Medicine
20
 
Melee Weapons
16
 
Repair
35
 
Science
20
 
Small Guns
31
 
Sneak
16
 
Speech
16
 
Unarmed
16
 
Intense Training
Level 1
ST 5 PE 7 EN 5 CH 5 IN 6 AG 5 LK 7
Small Guns, Repair, and Lockpick
Level 2
Lockpick +16 (51)
Intense Training (IN)
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