Strength
5
 
Perception
6
 
Endurance
8
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
20
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
27
 
Medicine
30
 
Melee Weapons
15
 
Repair
30
 
Science
15
 
Small Guns
36
 
Sneak
36
 
Speech
15
 
Unarmed
21
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 8 CH 5 IN 5 AG 7 LK 5
Small Guns, Sneak, and Medicine
Level 2
Repair +15 (30)
Intense Training (AG)
Level 3
Lockpick +10 (27), Barter +5 (20)
Intense Training (PE)
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