Level 1
ST 3 PE 9 EN 3 CH 5 IN 9 AG 6 LK 5
Small Guns, Lockpick, and Science
Level 2
Sneak +3 (20), Small Guns +3 (40), Lockpick +2 (40), Speech +3 (18), Repair +3 (31), Science +2 (40), Medicine +3 (26)
Gun Nut
Ant Might
Level 3
Sneak +1 (21), Small Guns +2 (42), Lockpick +2 (42), Speech +3 (21), Repair +3 (34), Barter +3 (18), Science +2 (47), Medicine +3 (34)
Daddy's Boy/Girl
Level 4
Sneak +3 (24), Small Guns +2 (44), Lockpick +2 (44), Speech +3 (24), Repair +4 (38), Explosives +1 (24), Barter +1 (19), Medicine +2 (36), Big Guns +1 (12)
Educated
Level 5
Sneak +4 (28), Small Guns +2 (46), Energy Weapons +1 (24), Lockpick +1 (45), Speech +4 (28), Repair +2 (40), Explosives +1 (25), Barter +3 (22), Medicine +4 (40)
Comprehension
Level 6
Sneak +3 (31), Small Guns +1 (47), Energy Weapons +1 (25), Lockpick +1 (46), Speech +4 (32), Repair +3 (43), Barter +6 (28), Medicine +3 (43)
Gunslinger
Level 7
Sneak +4 (40), Small Guns +1 (48), Lockpick +2 (53), Speech +3 (35), Repair +5 (48), Barter +1 (29), Science +1 (48), Medicine +5 (48)
Thief
Level 8
Sneak +2 (42), Small Guns +2 (50), Energy Weapons +1 (26), Speech +7 (42), Repair +2 (50), Explosives +1 (26), Barter +3 (32), Science +2 (50), Medicine +2 (50)
Commando
Hematophage
Level 9
Sneak +4 (46), Small Guns +4 (54), Lockpick +1 (54), Speech +4 (46), Repair +4 (54), Barter +1 (33), Science +4 (54)
Scrounger
Level 10
Sneak +4 (50), Small Guns +3 (57), Energy Weapons +2 (28), Lockpick +2 (56), Speech +4 (50), Repair +3 (57), Barter +2 (35), Science +2 (56)
Night Person
Level 11
Sneak +2 (52), Small Guns +3 (60), Energy Weapons +2 (30), Lockpick +4 (60), Speech +2 (52), Repair +3 (60), Science +4 (65), Medicine +2 (57)
Daddy's Boy/Girl
Level 12
Sneak +3 (55), Small Guns +4 (64), Energy Weapons +1 (31), Lockpick +4 (64), Speech +3 (55), Repair +4 (64), Barter +1 (36), Medicine +2 (59)
Fast Metabolism
Big Book of Science => Science +2 (67)
Dean's Electronics => Repair +2 (66)
Guns and Bullets => Small Guns +2 (66)
Pugilism Illustrated => Unarmed +2 (13)
Duck and Cover! => Explosives +2 (28)
Level 13
Sneak +3 (58), Small Guns +2 (68), Energy Weapons +2 (33), Lockpick +4 (68), Speech +3 (58), Repair +2 (68), Barter +2 (38), Science +1 (68), Medicine +3 (62)
Sniper
Level 14
Sneak +2 (60), Small Guns +3 (71), Energy Weapons +2 (35), Lockpick +3 (71), Speech +2 (60), Repair +2 (70), Explosives +1 (29), Barter +2 (40), Science +2 (70), Medicine +3 (65)
Adamantium Skeleton
Bobblehead (Sneak)
Level 15
Sneak +1 (71), Small Guns +2 (73), Lockpick +2 (73), Speech +3 (63), Repair +3 (73), Barter +2 (42), Science +3 (73), Medicine +6 (71)
Cyborg
Level 16
Sneak +4 (85), Small Guns +2 (75), Energy Weapons +1 (46), Lockpick +2 (75), Speech +2 (65), Repair +2 (75), Explosives +1 (30), Barter +2 (44), Science +2 (75), Medicine +4 (75)
Silent Running
Level 17
Small Guns +3 (78), Energy Weapons +1 (47), Lockpick +3 (78), Speech +5 (70), Repair +3 (93), Barter +1 (45), Science +3 (78), Medicine +3 (78)
Tag! (Repair)
Level 18
Small Guns +4 (82), Energy Weapons +2 (49), Lockpick +4 (82), Speech +2 (72), Barter +2 (47), Science +4 (87), Medicine +4 (87)
Daddy's Boy/Girl
Level 19
Sneak +2 (87), Small Guns +6 (93), Energy Weapons +1 (50), Lockpick +6 (88), Speech +3 (75), Barter +3 (50), Science +1 (88)
Gun Nut
Level 20
Sneak +4 (96), Small Guns +2 (95), Energy Weapons +1 (51), Lockpick +3 (96), Speech +3 (78), Repair +1 (99), Barter +1 (51), Science +3 (91), Medicine +4 (91)
Thief
Barkskin
Power Armor Training
Level 21
Small Guns +5 (100), Energy Weapons +2 (53), Speech +4 (82), Repair +1 (100), Barter +1 (52), Science +4 (95), Medicine +5 (96)
Thief
Level 22
Energy Weapons +3 (56), Speech +4 (86), Explosives +2 (32), Barter +4 (56), Science +5 (100), Medicine +4 (100)
Puppies!
Level 23
Energy Weapons +8 (64), Speech +5 (91), Explosives +1 (33), Barter +8 (64)
Lawbringer
Level 24
Energy Weapons +6 (70), Speech +3 (94), Explosives +8 (41), Barter +5 (69)
No Weaknesses
Level 25
Energy Weapons +8 (78), Speech +3 (97), Explosives +2 (43), Barter +9 (78)
Toughness
Level 26
Energy Weapons +9 (87), Speech +3 (100), Explosives +1 (44), Barter +9 (87)
Intense Training (EN)
Bobblehead (Endurance)
Level 27
Energy Weapons +11 (98), Barter +11 (98)
Rad Resistance
Level 28
Energy Weapons +2 (100), Explosives +5 (49), Barter +2 (100), Melee Weapons +3 (18), Big Guns +10 (30)
Rad Absorption
Level 29
Explosives +10 (59), Melee Weapons +2 (20), Big Guns +10 (40)
Solar Powered
Level 30
Explosives +1 (62), Melee Weapons +1 (31), Big Guns +20 (66)
Almost Perfect
Pitt Fighter
Booster Shot