Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
66
 
Energy Weapons
100
 
Explosives
62
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
31
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
27
 
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Booster Shot
Commando
Comprehension
Cyborg
Daddy's Boy/Girl (3)
Educated
Fast Metabolism
Gun Nut (2)
Gunslinger
Hematophage
Intense Training
Lawbringer
Night Person
No Weaknesses
Pitt Fighter
Power Armor Training
Puppies!
Rad Absorption
Rad Resistance
Scrounger
Silent Running
Sniper
Solar Powered
Tag!
Thief (3)
Toughness
Level 1
ST 3 PE 9 EN 3 CH 5 IN 9 AG 6 LK 5
Small Guns, Lockpick, and Science
Level 2
Sneak +3 (20), Small Guns +3 (40), Lockpick +2 (40), Speech +3 (18), Repair +3 (31), Science +2 (40), Medicine +3 (26)
Gun Nut
Ant Might
Level 3
Sneak +1 (21), Small Guns +2 (42), Lockpick +2 (42), Speech +3 (21), Repair +3 (34), Barter +3 (18), Science +2 (47), Medicine +3 (34)
Daddy's Boy/Girl
Level 4
Sneak +3 (24), Small Guns +2 (44), Lockpick +2 (44), Speech +3 (24), Repair +4 (38), Explosives +1 (24), Barter +1 (19), Medicine +2 (36), Big Guns +1 (12)
Educated
Level 5
Sneak +4 (28), Small Guns +2 (46), Energy Weapons +1 (24), Lockpick +1 (45), Speech +4 (28), Repair +2 (40), Explosives +1 (25), Barter +3 (22), Medicine +4 (40)
Comprehension
Level 6
Sneak +3 (31), Small Guns +1 (47), Energy Weapons +1 (25), Lockpick +1 (46), Speech +4 (32), Repair +3 (43), Barter +6 (28), Medicine +3 (43)
Gunslinger
Level 7
Sneak +4 (40), Small Guns +1 (48), Lockpick +2 (53), Speech +3 (35), Repair +5 (48), Barter +1 (29), Science +1 (48), Medicine +5 (48)
Thief
Level 8
Sneak +2 (42), Small Guns +2 (50), Energy Weapons +1 (26), Speech +7 (42), Repair +2 (50), Explosives +1 (26), Barter +3 (32), Science +2 (50), Medicine +2 (50)
Commando
Hematophage
Level 9
Sneak +4 (46), Small Guns +4 (54), Lockpick +1 (54), Speech +4 (46), Repair +4 (54), Barter +1 (33), Science +4 (54)
Scrounger
Level 10
Sneak +4 (50), Small Guns +3 (57), Energy Weapons +2 (28), Lockpick +2 (56), Speech +4 (50), Repair +3 (57), Barter +2 (35), Science +2 (56)
Night Person
Level 11
Sneak +2 (52), Small Guns +3 (60), Energy Weapons +2 (30), Lockpick +4 (60), Speech +2 (52), Repair +3 (60), Science +4 (65), Medicine +2 (57)
Daddy's Boy/Girl
Level 12
Sneak +3 (55), Small Guns +4 (64), Energy Weapons +1 (31), Lockpick +4 (64), Speech +3 (55), Repair +4 (64), Barter +1 (36), Medicine +2 (59)
Fast Metabolism
Big Book of Science => Science +2 (67)
Dean's Electronics => Repair +2 (66)
Guns and Bullets => Small Guns +2 (66)
Pugilism Illustrated => Unarmed +2 (13)
Duck and Cover! => Explosives +2 (28)
Level 13
Sneak +3 (58), Small Guns +2 (68), Energy Weapons +2 (33), Lockpick +4 (68), Speech +3 (58), Repair +2 (68), Barter +2 (38), Science +1 (68), Medicine +3 (62)
Sniper
Level 14
Sneak +2 (60), Small Guns +3 (71), Energy Weapons +2 (35), Lockpick +3 (71), Speech +2 (60), Repair +2 (70), Explosives +1 (29), Barter +2 (40), Science +2 (70), Medicine +3 (65)
Adamantium Skeleton
Bobblehead (Sneak)
Level 15
Sneak +1 (71), Small Guns +2 (73), Lockpick +2 (73), Speech +3 (63), Repair +3 (73), Barter +2 (42), Science +3 (73), Medicine +6 (71)
Cyborg
Level 16
Sneak +4 (85), Small Guns +2 (75), Energy Weapons +1 (46), Lockpick +2 (75), Speech +2 (65), Repair +2 (75), Explosives +1 (30), Barter +2 (44), Science +2 (75), Medicine +4 (75)
Silent Running
Level 17
Small Guns +3 (78), Energy Weapons +1 (47), Lockpick +3 (78), Speech +5 (70), Repair +3 (93), Barter +1 (45), Science +3 (78), Medicine +3 (78)
Tag! (Repair)
Level 18
Small Guns +4 (82), Energy Weapons +2 (49), Lockpick +4 (82), Speech +2 (72), Barter +2 (47), Science +4 (87), Medicine +4 (87)
Daddy's Boy/Girl
Level 19
Sneak +2 (87), Small Guns +6 (93), Energy Weapons +1 (50), Lockpick +6 (88), Speech +3 (75), Barter +3 (50), Science +1 (88)
Gun Nut
Level 20
Sneak +4 (96), Small Guns +2 (95), Energy Weapons +1 (51), Lockpick +3 (96), Speech +3 (78), Repair +1 (99), Barter +1 (51), Science +3 (91), Medicine +4 (91)
Thief
Barkskin
Power Armor Training
Level 21
Small Guns +5 (100), Energy Weapons +2 (53), Speech +4 (82), Repair +1 (100), Barter +1 (52), Science +4 (95), Medicine +5 (96)
Thief
Level 22
Energy Weapons +3 (56), Speech +4 (86), Explosives +2 (32), Barter +4 (56), Science +5 (100), Medicine +4 (100)
Puppies!
Level 23
Energy Weapons +8 (64), Speech +5 (91), Explosives +1 (33), Barter +8 (64)
Lawbringer
Level 24
Energy Weapons +6 (70), Speech +3 (94), Explosives +8 (41), Barter +5 (69)
No Weaknesses
Level 25
Energy Weapons +8 (78), Speech +3 (97), Explosives +2 (43), Barter +9 (78)
Toughness
Level 26
Energy Weapons +9 (87), Speech +3 (100), Explosives +1 (44), Barter +9 (87)
Intense Training (EN)
Bobblehead (Endurance)
Level 27
Energy Weapons +11 (98), Barter +11 (98)
Rad Resistance
Level 28
Energy Weapons +2 (100), Explosives +5 (49), Barter +2 (100), Melee Weapons +3 (18), Big Guns +10 (30)
Rad Absorption
Level 29
Explosives +10 (59), Melee Weapons +2 (20), Big Guns +10 (40)
Solar Powered
Level 30
Explosives +1 (62), Melee Weapons +1 (31), Big Guns +20 (66)
Almost Perfect
Pitt Fighter
Booster Shot
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