Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
58
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
61
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Nerves of Steel
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Regeneration
Rad Resistance
Robotics Expert
Sniper
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 7 CH 1 IN 9 AG 6 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +10 (42), Repair +7 (45), Science +2 (25)
Lady Killer/Black Widow
Level 3
Small Guns +10 (54), Repair +7 (52), Science +2 (27)
Intense Training (AG)
Level 4
Small Guns +6 (60), Lockpick +2 (32), Repair +8 (60), Science +3 (30)
Educated
Ant Sight
Bobblehead (Luck)
Level 5
Small Guns +10 (70), Repair +10 (70), Science +2 (32)
Comprehension
Level 6
Small Guns +10 (80), Repair +10 (80), Science +2 (34)
Toughness
Level 7
Lockpick +6 (40), Science +5 (39), Melee Weapons +11 (30)
Bloody Mess
Bobblehead (Intelligence)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Bobblehead (Small Guns)
Bobblehead (Repair)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Paradise Lost => Speech +2 (9)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Level 8
Lockpick +4 (44), Science +9 (50), Melee Weapons +10 (40)
Commando
Level 9
Science +10 (60), Medicine +13 (38)
Rad Resistance
Level 10
Sneak +1 (20), Medicine +22 (60)
Finesse
Level 11
Lockpick +6 (50), Unarmed +7 (26), Melee Weapons +10 (50)
Entomologist
Level 12
Energy Weapons +10 (27), Unarmed +3 (29), Melee Weapons +10 (60)
Sniper
Level 13
Energy Weapons +9 (36), Lockpick +14 (64)
Life Giver
Level 14
Energy Weapons +6 (52), Lockpick +16 (80), Unarmed +1 (30)
Cyborg
Level 15
Energy Weapons +10 (62), Melee Weapons +13 (73)
Adamantium Skeleton
Bobblehead (Lockpick)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Power Armor Training
Wired Reflexes
Level 16
Energy Weapons +1 (63), Unarmed +10 (40), Melee Weapons +12 (85)
Action Boy/Girl
Level 17
Energy Weapons +7 (70), Unarmed +16 (56)
Better Criticals
Level 18
Energy Weapons +4 (74), Unarmed +19 (75)
Concentrated Fire
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Pugilism Illustrated => Unarmed +2 (87)
Level 19
Sneak +10 (30), Energy Weapons +6 (80), Unarmed +5 (92), Big Guns +2 (21)
Robotics Expert
Barkskin
Booster Shot
Pitt Fighter
Rad Regeneration
Auto Expert
Hematophage
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Level 20
Sneak +14 (44), Big Guns +9 (30)
Grim Reaper's Sprint
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 21
Sneak +16 (70), Science +3 (73), Medicine +4 (74)
Gunslinger
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Duck and Cover! => Explosives +2 (29)
Level 22
Explosives +21 (50), Medicine +2 (76)
Iron Fist
Level 23
Explosives +10 (60), Science +7 (100), Medicine +6 (82)
Iron Fist
Level 24
Sneak +10 (80), Explosives +10 (70), Big Guns +3 (43)
Iron Fist
Level 25
Explosives +10 (80), Big Guns +13 (56)
Pyromaniac
Level 26
Big Guns +23 (79)
Nerves of Steel
Level 27
Sneak +2 (82), Explosives +10 (90), Big Guns +11 (90)
Demolition Expert
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Level 28
Sneak +8 (90), Speech +1 (20), Barter +6 (23), Medicine +8 (94)
Demolition Expert
Level 29
Sneak +10 (100), Speech +10 (30), Barter +3 (26)
Demolition Expert
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Level 30
Speech +11 (59), Barter +12 (56)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Would you like to comment? Sign up for new account, or sign in if you are already a member.