Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
12
 
Big Guns
35
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
20
 
Melee Weapons
20
 
Repair
35
 
Science
35
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
20
 
Level 1
ST 7 PE 4 EN 7 CH 3 IN 7 AG 5 LK 7
Big Guns, Repair, and Science
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