Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
25
 
Big Guns
20
 
Energy Weapons
18
 
Explosives
25
 
Lockpick
70
 
Medicine
59
 
Melee Weapons
80
 
Repair
60
 
Science
60
 
Small Guns
20
 
Sneak
90
 
Speech
25
 
Unarmed
70
 
Better Criticals
Bloody Mess
Comprehension
Educated
Entomologist
Finesse
Fortune Finder
Light Step
Mister Sandman
Paralyzing Palm
Scrounger
Silent Running
Strong Back
Swift Learner (3)
Toughness
Level 1
ST 5 PE 6 EN 7 CH 1 IN 7 AG 7 LK 7
Speech, Barter, and Melee Weapons
Bobblehead (Medicine)
Level 2
Explosives +7 (25), Melee Weapons +10 (41)
Swift Learner
Level 3
Unarmed +17 (37)
Swift Learner
Level 4
Sneak +5 (25), Lockpick +7 (25), Science +5 (25)
Educated
Level 5
Sneak +11 (36), Melee Weapons +9 (50)
Swift Learner
Level 6
Sneak +14 (50), Speech +2 (25), Repair +2 (22), Barter +2 (25)
Fortune Finder
Level 7
Sneak +10 (60), Melee Weapons +10 (60)
Comprehension
Level 8
Repair +3 (25), Medicine +17 (47)
Strong Back
Level 9
Sneak +10 (70), Melee Weapons +7 (67), Medicine +3 (50)
Toughness
Level 10
Sneak +2 (72), Unarmed +13 (50), Melee Weapons +5 (72)
Mister Sandman
Level 11
Sneak +8 (80), Unarmed +4 (54), Melee Weapons +8 (80)
Scrounger
Level 12
Lockpick +4 (29), Unarmed +16 (70)
Silent Running
Level 13
Lockpick +1 (30), Repair +8 (33), Science +11 (36)
Bloody Mess
Level 14
Lockpick +13 (43), Science +7 (43)
Light Step
Level 15
Repair +13 (46), Science +7 (50)
Entomologist
Level 16
Lockpick +10 (53), Repair +8 (54), Science +2 (52)
Better Criticals
Level 17
Lockpick +6 (59), Repair +6 (60), Science +8 (60)
Finesse
Level 18
Lockpick +11 (70), Medicine +9 (59)
Paralyzing Palm
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