Strength
3
 
Perception
8
 
Endurance
8
 
Charisma
3
 
Intelligence
1
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
1.5
 
Skill Points
11
 
Barter
13
 
Big Guns
23
 
Energy Weapons
38
 
Explosives
38
 
Lockpick
23
 
Medicine
24
 
Melee Weapons
13
 
Repair
9
 
Science
9
 
Small Guns
21
 
Sneak
21
 
Speech
13
 
Unarmed
23
 
Level 1
ST 3 PE 8 EN 8 CH 3 IN 1 AG 7 LK 10
Medicine, Explosives, and Energy Weapons
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