Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
10
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
70
 
Big Guns
30
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
19
 
Medicine
18
 
Melee Weapons
15
 
Repair
17
 
Science
17
 
Small Guns
15
 
Sneak
15
 
Speech
25
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 10 IN 5 AG 5 LK 5
Barter, Big Guns, and Energy Weapons
Level 2
Barter +15 (55)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Barter +15 (70), Medicine +1 (18)
Intense Training (PE)
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