Strength
1
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
15
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
35
 
Medicine
33
 
Melee Weapons
7
 
Repair
50
 
Science
25
 
Small Guns
69
 
Sneak
23
 
Speech
15
 
Unarmed
17
 
Gun Nut
Intense Training
Level 1
ST 1 PE 6 EN 6 CH 5 IN 9 AG 8 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +14 (55), Repair +5 (48)
Gun Nut
Level 3
Small Guns +12 (69), Lockpick +3 (35), Repair +2 (50), Science +2 (25)
Intense Training (AG)
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