Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
11
 
Big Guns
17
 
Energy Weapons
40
 
Explosives
17
 
Lockpick
41
 
Medicine
27
 
Melee Weapons
17
 
Repair
43
 
Science
27
 
Small Guns
41
 
Sneak
21
 
Speech
11
 
Unarmed
37
 
Educated
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 2 IN 9 AG 7 LK 7
Small Guns, Repair, and Lockpick
Level 2
Small Guns +5 (40), Lockpick +9 (40), Unarmed +4 (20), Repair +1 (40)
Intense Training (LK)
Level 3
Energy Weapons +19 (36)
Intense Training (LK)
Bobblehead (Intelligence)
Level 4
Energy Weapons +4 (40), Unarmed +16 (37)
Educated
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