Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
61
 
Energy Weapons
98
 
Explosives
98
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
92
 
Repair
100
 
Science
88
 
Small Guns
96
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Lady Killer/Black Widow
Mysterious Stranger
Nerves of Steel
Pyromaniac
Quantum Chemist
Silent Running
Sniper
Strong Back
Toughness
Warmonger
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Lockpick, Explosives, and Barter
Bobblehead (Intelligence)
Level 2
Small Guns +13 (30), Repair +5 (30), Medicine +2 (27)
Lady Killer/Black Widow
Level 3
Speech +4 (11), Barter +8 (30), Science +5 (30), Medicine +3 (30)
Intense Training (ST)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Barter)
Level 4
Sneak +3 (30), Energy Weapons +3 (30), Unarmed +3 (30), Speech +7 (28), Melee Weapons +1 (30), Big Guns +3 (30)
Educated
Level 5
Energy Weapons +10 (40), Speech +2 (30), Melee Weapons +1 (31), Big Guns +10 (40)
Comprehension
Level 6
Energy Weapons +20 (60), Explosives +3 (45)
Bloody Mess
Ant Might
Covert Ops
Level 7
Small Guns +7 (50), Lockpick +2 (47), Science +7 (50), Melee Weapons +7 (40)
Entomologist
Level 8
Lockpick +3 (50), Repair +10 (50), Explosives +5 (50), Medicine +5 (45)
Strong Back
Level 9
Barter +8 (48), Medicine +15 (60)
Toughness
Level 10
Sneak +1 (31), Barter +2 (50), Melee Weapons +10 (50), Big Guns +10 (50)
Finesse
Level 11
Sneak +19 (50), Speech +4 (34)
Commando
Level 12
Unarmed +20 (50), Speech +3 (37)
Sniper
Level 13
Speech +13 (50), Science +10 (60)
Mysterious Stranger
Level 14
Small Guns +10 (60), Repair +10 (60), Barter +3 (53)
Chemist
Level 15
Lockpick +6 (56), Barter +7 (60), Melee Weapons +10 (60)
Cyborg
Level 16
Lockpick +4 (60), Speech +9 (59), Explosives +10 (60)
Action Boy/Girl
Level 17
Sneak +10 (60), Lockpick +2 (62), Unarmed +10 (60), Speech +1 (60)
Better Criticals
Level 18
Lockpick +8 (70), Explosives +10 (70), Medicine +5 (65)
Concentrated Fire
Level 19
Barter +10 (70), Melee Weapons +8 (68), Medicine +5 (70)
Chem Resistant
Level 20
Sneak +1 (61), Small Guns +10 (70), Repair +10 (70), Melee Weapons +2 (70)
Grim Reaper's Sprint
Level 21
Sneak +9 (70), Unarmed +4 (64), Speech +10 (70)
Pyromaniac
Level 22
Energy Weapons +5 (75), Lockpick +2 (72), Unarmed +6 (70), Explosives +5 (75), Barter +5 (75)
Fast Metabolism
Level 23
Lockpick +3 (75), Science +10 (70), Melee Weapons +5 (75), Medicine +5 (75)
Quantum Chemist
Level 24
Sneak +5 (85), Small Guns +5 (75), Unarmed +3 (73), Speech +5 (75), Repair +5 (75)
Silent Running
Level 25
Small Guns +5 (80), Unarmed +7 (80), Speech +5 (80), Science +6 (76)
Gunslinger
Level 26
Lockpick +4 (79), Repair +5 (80), Science +4 (80), Melee Weapons +5 (80), Medicine +5 (80)
Warmonger
Level 27
Sneak +1 (88), Small Guns +2 (84), Energy Weapons +5 (80), Lockpick +1 (80), Unarmed +2 (82), Speech +2 (82), Explosives +5 (80), Barter +5 (80)
Intense Training (AG)
Level 28
Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +2 (84), Speech +2 (84), Repair +3 (83), Explosives +2 (82), Barter +2 (82), Science +4 (84), Melee Weapons +2 (82), Medicine +2 (82)
Nerves of Steel
Level 29
Small Guns +2 (86), Energy Weapons +2 (84), Lockpick +2 (84), Unarmed +2 (86), Speech +2 (86), Repair +3 (86), Explosives +2 (84), Barter +2 (84), Science +2 (86), Melee Weapons +2 (84), Medicine +2 (84)
Adamantium Skeleton
Level 30
Small Guns +2 (94), Energy Weapons +4 (96), Lockpick +4 (96), Explosives +4 (96), Barter +4 (100), Melee Weapons +2 (90), Medicine +2 (88), Big Guns +1 (59)
Almost Perfect
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (90)
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