Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Lockpick, Explosives, and Barter
Bobblehead (Intelligence)
Level 2
Small Guns +13 (30), Repair +5 (30), Medicine +2 (27)
Lady Killer/Black Widow
Level 3
Speech +4 (11), Barter +8 (30), Science +5 (30), Medicine +3 (30)
Intense Training (ST)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Barter)
Level 4
Sneak +3 (30), Energy Weapons +3 (30), Unarmed +3 (30), Speech +7 (28), Melee Weapons +1 (30), Big Guns +3 (30)
Educated
Level 5
Energy Weapons +10 (40), Speech +2 (30), Melee Weapons +1 (31), Big Guns +10 (40)
Comprehension
Level 6
Energy Weapons +20 (60), Explosives +3 (45)
Bloody Mess
Ant Might
Covert Ops
Level 7
Small Guns +7 (50), Lockpick +2 (47), Science +7 (50), Melee Weapons +7 (40)
Entomologist
Level 8
Lockpick +3 (50), Repair +10 (50), Explosives +5 (50), Medicine +5 (45)
Strong Back
Level 9
Barter +8 (48), Medicine +15 (60)
Toughness
Level 10
Sneak +1 (31), Barter +2 (50), Melee Weapons +10 (50), Big Guns +10 (50)
Finesse
Level 11
Sneak +19 (50), Speech +4 (34)
Commando
Level 12
Unarmed +20 (50), Speech +3 (37)
Sniper
Level 13
Speech +13 (50), Science +10 (60)
Mysterious Stranger
Level 14
Small Guns +10 (60), Repair +10 (60), Barter +3 (53)
Chemist
Level 15
Lockpick +6 (56), Barter +7 (60), Melee Weapons +10 (60)
Cyborg
Level 16
Lockpick +4 (60), Speech +9 (59), Explosives +10 (60)
Action Boy/Girl
Level 17
Sneak +10 (60), Lockpick +2 (62), Unarmed +10 (60), Speech +1 (60)
Better Criticals
Level 18
Lockpick +8 (70), Explosives +10 (70), Medicine +5 (65)
Concentrated Fire
Level 19
Barter +10 (70), Melee Weapons +8 (68), Medicine +5 (70)
Chem Resistant
Level 20
Sneak +1 (61), Small Guns +10 (70), Repair +10 (70), Melee Weapons +2 (70)
Grim Reaper's Sprint
Level 21
Sneak +9 (70), Unarmed +4 (64), Speech +10 (70)
Pyromaniac
Level 22
Energy Weapons +5 (75), Lockpick +2 (72), Unarmed +6 (70), Explosives +5 (75), Barter +5 (75)
Fast Metabolism
Level 23
Lockpick +3 (75), Science +10 (70), Melee Weapons +5 (75), Medicine +5 (75)
Quantum Chemist
Level 24
Sneak +5 (85), Small Guns +5 (75), Unarmed +3 (73), Speech +5 (75), Repair +5 (75)
Silent Running
Level 25
Small Guns +5 (80), Unarmed +7 (80), Speech +5 (80), Science +6 (76)
Gunslinger
Level 26
Lockpick +4 (79), Repair +5 (80), Science +4 (80), Melee Weapons +5 (80), Medicine +5 (80)
Warmonger
Level 27
Sneak +1 (88), Small Guns +2 (84), Energy Weapons +5 (80), Lockpick +1 (80), Unarmed +2 (82), Speech +2 (82), Explosives +5 (80), Barter +5 (80)
Intense Training (AG)
Level 28
Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +2 (84), Speech +2 (84), Repair +3 (83), Explosives +2 (82), Barter +2 (82), Science +4 (84), Melee Weapons +2 (82), Medicine +2 (82)
Nerves of Steel
Level 29
Small Guns +2 (86), Energy Weapons +2 (84), Lockpick +2 (84), Unarmed +2 (86), Speech +2 (86), Repair +3 (86), Explosives +2 (84), Barter +2 (84), Science +2 (86), Melee Weapons +2 (84), Medicine +2 (84)
Adamantium Skeleton
Level 30
Small Guns +2 (94), Energy Weapons +4 (96), Lockpick +4 (96), Explosives +4 (96), Barter +4 (100), Melee Weapons +2 (90), Medicine +2 (88), Big Guns +1 (59)
Almost Perfect
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (90)