Strength
9
 
Perception
6
 
Endurance
8
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
290
 
Critical Chance
11%
 
Dmg Resist
0%
 
Hit Points
580
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
16
 
Big Guns
43
 
Energy Weapons
17
 
Explosives
98
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
21
 
Sneak
100
 
Speech
15
 
Unarmed
21
 
Adamantium Skeleton
Better Criticals
Comprehension
Demolition Expert
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (7)
Lawbringer
Life Giver
Little Leaguer
Mysterious Stranger
Nerves of Steel
Night Person
Ninja
Nuclear Anomaly
Puppies!
Rad Absorption
Silent Running
Strong Back
Thief (2)
Level 1
ST 7 PE 5 EN 7 CH 5 IN 5 AG 6 LK 5
Sneak, Medicine, and Melee Weapons
Level 2
Sneak +4 (41), Lockpick +4 (24), Repair +7 (22)
Thief
Level 3
Sneak +3 (44), Lockpick +4 (28), Science +3 (18), Melee Weapons +5 (39)
Intense Training (LK)
Level 4
Sneak +3 (47), Lockpick +3 (31), Explosives +5 (20), Melee Weapons +4 (43)
Educated
Level 5
Sneak +4 (53), Repair +1 (23), Explosives +4 (24), Science +4 (22), Melee Weapons +5 (48)
Intense Training (AG)
Level 6
Sneak +2 (55), Lockpick +5 (36), Explosives +4 (28), Science +4 (26), Melee Weapons +3 (53)
Intense Training (ST)
Level 7
Sneak +4 (64), Repair +5 (28), Explosives +3 (31), Science +2 (28), Melee Weapons +4 (57)
Thief
Level 8
Sneak +3 (67), Lockpick +3 (44), Science +7 (35), Melee Weapons +4 (61), Medicine +1 (31)
Strong Back
Level 9
Sneak +1 (68), Lockpick +4 (48), Repair +5 (33), Science +5 (40), Melee Weapons +3 (64)
Intense Training (EN)
Level 10
Sneak +2 (70), Lockpick +2 (50), Repair +6 (39), Science +5 (45), Melee Weapons +3 (67)
Finesse
Level 11
Sneak +2 (72), Science +5 (50), Melee Weapons +6 (78), Medicine +5 (36)
Little Leaguer
Level 12
Sneak +5 (77), Lockpick +2 (52), Explosives +2 (38), Science +4 (54), Melee Weapons +5 (83)
Fast Metabolism
Level 13
Sneak +4 (81), Lockpick +5 (57), Explosives +1 (39), Science +3 (57), Melee Weapons +5 (90)
Intense Training (ST)
Level 14
Sneak +7 (98), Repair +3 (42), Explosives +1 (40), Melee Weapons +7 (97)
Silent Running
Level 15
Lockpick +4 (61), Explosives +4 (44), Science +4 (61), Melee Weapons +3 (100), Medicine +3 (39)
Intense Training (AG)
Level 16
Lockpick +5 (68), Explosives +7 (53), Barter +1 (16), Science +5 (66)
Intense Training (PE)
Level 17
Lockpick +2 (70), Repair +6 (48), Science +6 (72), Medicine +4 (43)
Better Criticals
Level 18
Lockpick +6 (76), Explosives +6 (59), Science +3 (75), Medicine +3 (46)
Lawbringer
Level 19
Lockpick +7 (83), Science +3 (78), Medicine +8 (54)
Night Person
Level 20
Lockpick +7 (90), Science +10 (88), Medicine +1 (55)
Ninja
Level 21
Lockpick +9 (99), Science +7 (95), Medicine +2 (57)
Grim Reaper's Sprint
Level 22
Lockpick +1 (100), Repair +3 (51), Explosives +1 (60), Science +4 (99), Medicine +9 (66)
Puppies!
Level 23
Repair +6 (57), Explosives +6 (66), Science +1 (100), Medicine +5 (71)
Life Giver
Level 24
Repair +8 (65), Medicine +10 (81)
Mysterious Stranger
Level 25
Repair +5 (70), Explosives +4 (70), Medicine +9 (90)
Demolition Expert
Level 26
Explosives +7 (77), Big Guns +11 (32)
Nerves of Steel
Level 27
Explosives +8 (85), Medicine +8 (98), Big Guns +2 (34)
Adamantium Skeleton
Level 28
Repair +11 (81), Explosives +5 (90), Medicine +2 (100)
Comprehension
Level 29
Repair +9 (90), Explosives +5 (95), Big Guns +4 (38)
Rad Absorption
Level 30
Repair +10 (100), Explosives +3 (98), Big Guns +5 (43)
Nuclear Anomaly
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