Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 9 LK 6
Small Guns, Repair, and Lockpick
Level 2
Speech +8 (15), Barter +11 (18)
Intense Training (EN)
Bobblehead (Intelligence)
Level 3
Energy Weapons +5 (21), Unarmed +3 (21), Speech +5 (21), Explosives +2 (18), Barter +2 (21), Big Guns +3 (21)
Intense Training (LK)
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Luck)
Level 4
Energy Weapons +7 (30), Lockpick +7 (40), Science +2 (28), Medicine +4 (30)
Educated
Level 5
Small Guns +1 (42), Science +12 (40), Melee Weapons +2 (20), Medicine +8 (38)
Comprehension
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Barter)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
Big Book of Science => Science +2 (42)
Duck and Cover! => Explosives +2 (22)
Lying, Congressional Style => Speech +2 (23)
Dean's Electronics => Repair +2 (43)
Tumblers Today => Lockpick +2 (52)
Nikola Tesla and You => Energy Weapons +2 (32)
Paradise Lost => Speech +2 (25)
Chinese Army: Special Ops Training Manual => Sneak +2 (28)
Level 6
Small Guns +1 (43), Unarmed +4 (25), Repair +2 (45), Barter +4 (35), Science +3 (45), Melee Weapons +5 (25), Medicine +2 (50), Big Guns +2 (25)
Toughness
Level 7
Small Guns +2 (45), Unarmed +5 (30), Repair +7 (52), Science +7 (52), Medicine +2 (52)
Bloody Mess
Level 8
Sneak +2 (30), Energy Weapons +3 (35), Speech +5 (30), Repair +3 (55), Explosives +3 (25), Science +3 (55), Medicine +3 (55), Big Guns +1 (26)
Gunslinger
Level 9
Lockpick +3 (55), Repair +2 (57), Explosives +5 (30), Science +2 (57), Melee Weapons +5 (30), Medicine +2 (57), Big Guns +4 (30)
Strong Back
Ant Might
Level 10
Sneak +3 (33), Unarmed +3 (33), Speech +3 (33), Repair +3 (60), Science +3 (60), Medicine +3 (60), Big Guns +5 (35)
Finesse
Level 11
Sneak +2 (35), Lockpick +4 (59), Unarmed +2 (35), Speech +2 (35), Explosives +5 (35), Barter +5 (40), Melee Weapons +3 (35)
Commando
Level 12
Sneak +5 (40), Small Guns +5 (50), Unarmed +5 (40), Speech +5 (40), Melee Weapons +3 (38)
Sniper
Grognak the Barbarian => Melee Weapons +2 (40)
Big Book of Science => Science +2 (62)
Guns and Bullets => Small Guns +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Guns and Bullets => Small Guns +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Pugilism Illustrated => Unarmed +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Lying, Congressional Style => Speech +2 (42)
Level 13
Sneak +10 (50), Energy Weapons +5 (40), Explosives +5 (40), Big Guns +3 (40)
Mysterious Stranger
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Lying, Congressional Style => Speech +2 (44)
Nikola Tesla and You => Energy Weapons +2 (42)
Dean's Electronics => Repair +2 (62)
Level 14
Sneak +1 (55), Small Guns +1 (55), Lockpick +1 (60), Unarmed +3 (45), Repair +3 (65), Explosives +10 (50), Science +3 (65), Medicine +1 (65)
Adamantium Skeleton
Level 15
Energy Weapons +3 (45), Speech +1 (45), Repair +1 (66), Barter +3 (45), Science +5 (70), Medicine +5 (70), Big Guns +5 (45)
Life Giver
Level 16
Lockpick +4 (64), Repair +4 (70), Science +5 (75), Melee Weapons +5 (45), Medicine +5 (75)
Cyborg
Duck and Cover! => Explosives +2 (52)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Grognak the Barbarian => Melee Weapons +2 (47)
Grognak the Barbarian => Melee Weapons +2 (49)
Level 17
Sneak +5 (60), Small Guns +10 (65), Lockpick +1 (65), Speech +1 (50), Repair +5 (75), Barter +1 (46)
Better Criticals
Level 18
Unarmed +5 (50), Explosives +3 (55), Barter +9 (55), Melee Weapons +1 (50), Big Guns +5 (50)
Action Boy/Girl
Level 19
Energy Weapons +10 (65), Lockpick +10 (75), Repair +3 (78)
Concentrated Fire
Big Book of Science => Science +2 (77)
Lying, Congressional Style => Speech +2 (52)
Guns and Bullets => Small Guns +2 (67)
Tumblers Today => Lockpick +2 (77)
Dean's Electronics => Repair +2 (80)
Lying, Congressional Style => Speech +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Grognak the Barbarian => Melee Weapons +2 (52)
Tumblers Today => Lockpick +2 (79)
Nikola Tesla and You => Energy Weapons +2 (67)
Level 20
Sneak +8 (70), Unarmed +5 (55), Speech +6 (60), Melee Weapons +3 (55), Big Guns +1 (51)
Grim Reaper's Sprint
D.C. Journal of Internal Medicine => Medicine +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Pugilism Illustrated => Unarmed +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Level 21
Energy Weapons +1 (68), Unarmed +3 (60), Barter +3 (62), Melee Weapons +5 (60), Big Guns +11 (62)
Silent Running
Level 22
Barter +3 (65), Melee Weapons +20 (80)
Ninja
Level 23
Small Guns +3 (71), Unarmed +10 (71), Speech +5 (66), Explosives +5 (61)
Intense Training (LK)
Level 24
Small Guns +4 (75), Energy Weapons +1 (70), Unarmed +3 (74), Explosives +4 (65), Barter +4 (70), Big Guns +7 (70)
Intense Training (LK)
Level 25
Energy Weapons +5 (75), Unarmed +1 (75), Explosives +7 (72), Barter +5 (75), Big Guns +5 (75)
Intense Training (ST)
Level 26
Small Guns +4 (79), Unarmed +5 (80), Speech +14 (80)
Nerves of Steel
Level 27
Small Guns +1 (80), Energy Weapons +5 (80), Explosives +8 (80), Science +2 (80), Medicine +2 (80), Big Guns +5 (82)
Intense Training (EN)
Level 28
Sneak +1 (82), Small Guns +2 (82), Energy Weapons +2 (82), Speech +2 (82), Repair +1 (82), Explosives +2 (82), Barter +9 (84), Science +2 (82), Medicine +2 (82)
Robotics Expert
Level 29
Small Guns +1 (83), Energy Weapons +3 (85), Lockpick +1 (85), Repair +3 (85), Explosives +3 (85), Barter +1 (85), Science +3 (85), Melee Weapons +2 (85), Medicine +3 (85), Big Guns +3 (87)
Intense Training (EN)
Level 30
Sneak +3 (85), Small Guns +2 (85), Energy Weapons +2 (87), Lockpick +2 (87), Unarmed +1 (85), Speech +3 (85), Repair +2 (87), Explosives +2 (87), Barter +2 (87), Melee Weapons +2 (87), Medicine +2 (87)
Nuclear Anomaly
Wired Reflexes
Barkskin
Bobblehead (Sneak)