Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
7
 
Intelligence
10
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
30
 
Big Guns
13
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
41
 
Melee Weapons
17
 
Repair
46
 
Science
61
 
Small Guns
49
 
Sneak
20
 
Speech
21
 
Unarmed
15
 
Educated
Gun Nut
Intense Training
Swift Learner
Level 1
ST 4 PE 7 EN 4 CH 7 IN 10 AG 4 LK 4
Science, Repair, and Medicine
Level 2
Sneak +7 (19), Small Guns +8 (20), Speech +2 (20), Repair +1 (40), Science +1 (40), Medicine +1 (40)
Swift Learner
Level 3
Science +20 (61)
Intense Training (LK)
Level 4
Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +2 (15), Explosives +1 (20), Barter +11 (30), Melee Weapons +4 (17)
Educated
Level 5
Small Guns +23 (49)
Gun Nut
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